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Steam Broadcasting Now In Beta, Will Compete With Twitch

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I've tried it, both hosting and watching streams and it works pertty well with peeps that have good internet connections. however, the broadcast takes a HUGE hit with peeps that have low upload speeds who are broadcasting.

And of course it takes good computers, i broadcasted on my i5 dual core system and i did take a big hit on fps, so just lower the quality and bit rate on the broadcasting settings as low as possible.
 
Ah, man. Well, I have mixed feelings about this. I'm always happy to see a new feature added to Steam, but I just don't know about this. It seems like everyone wants to jump on the livestreaming bandwagon lately. It's hard to tell whether or not this'll get off the ground. Steam has a loyal userbase, but Twitch is really popular too. It'll be interesting to see how this plays out.
 
I find the RIP and goodbye Twitch comments amusing. While this has streaming capability the options are severely limited and the streamers that account for the majority of the views on Twitch don't have the tools they need with Steam. Right now this is about like watching a LoL game via the client, a nice feature but nothing more.
 
also too many big names in streaming will stay with Twitch and there followers will stay.. I see both being utilized but I would say twitch will RIP at all
 
This isnt going to kill twitch in the slightest. This service appears to be for friends to watch each other, not for streamers to make a career. This also limits streamers to steam games, so no Console streams/pc games not on steam. I dont think twitch is worried. Is there any revenue service from advertisements/subscriptions? If not then Twitch isnt going anywhere
 
I wonder why firefox is not on the supported browser list? Maybe the same stuff as why only aurora can access 60fps youtube?
 
Great, Steam always has server lag at peak times, and now they're adding broadcasting too?! I guess I can never count on being able to download a game when I want to ever again until they get their server load under control.
 
I think there's room in the market for more than one great streaming service. I see this as merely healthy competition. And competition is wonderful, because it sparks innovation. Consumers win!
 
Most of the gamers that can stream are already. With the requirements high just for min quality its not likely this will have an impact. I did this for a while and its not cheap system wise. The specialized cards to capture the stream is over $100. This is not counting the high end CPU and video card. The upload bandwidth is more than most gamers have and allow play online without impact.
 
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