News Steam Up Flushes Unused Shader Cache To Free Up Space

Steam should have released a base 128GB version instead of 64 in the first place. They should be aware that new games uses a lot of storage for quite a number of years now. Even 128GB can barely hold 1 or 2 games. Those MS/ Xbox games like Forza Horizon and Gears uses a lot of storage.
 
A steam up is when you’re going hot and heavy in a car with your girlfriend I thought
 
I feel like it's a bad design decision making the base model 64GB. So many people are going to pick the base model. This isn't a switch where games are designed to run on a different platform, this is a portable pc where games are designed for a pc. I have so many games that are way over 64GB. Last game I played is Red Dead Redemption 2, which is 118GB. This is going to force people to pick and choose what games to put on it. Many games these days, especially next gen, pull assets from the drive. Even though it's got expandable storage, the speeds are limited by microsd instead of the internal speeds. MicroSD is ~write speeds of 90/MBs and read of 180/MBs, which isnt the best. Storage options are 64GB, 256GB, and 512GB. Almost sounds like the original option was 128GB but they lowered it. Honestly I think people are going to buy the lowest tier model, and then go and spend $150-$200 on a 1TB SD card when they could've just spent money on the top model. I pre-ordered the 64GB and just thought about it, like I'll be able to have 1 or 2 games on the internal, if that. I dunno I'm excited for it, and we'll just have to see how fast games can load off the SD card, but I have a feeling people like me that preordered the base version are going to be disappointed with load speeds and times. I have a feeling it'll be pretty underwhelming, and the higher tiered models are going to load games way faster with their NVMe storage.
 
Steam should have released a base 128GB version instead of 64 in the first place. They should be aware that new games uses a lot of storage for quite a number of years now. Even 128GB can barely hold 1 or 2 games. Those MS/ Xbox games like Forza Horizon and Gears uses a lot of storage.
Didn't see your comment before I posted. Totally agree with you, I almost feel like 128 was the original option. Goes from 64 to 256 to 512, 128 would make the most sense seeing the other options. They make 1TB SD cards, but for the price, I would just pay more for the NVMe storage. We're talking about the difference between ~180MB/s with microsd to ~2000MB/s for the NVMe which will make the biggest difference in load times and games that pull assets from the drive. Most open world games these days pull assets from the drive, and this is going to directly affect games performance. I pre-ordered the 64GB which I feel dumb about now.
 
Steam should support multiple install options like in the past, so the user can choose to download smaller assets, for example. That way, a 100GB game with 4k textures could have an option to install with 2k textures at ~30GB, and maybe even 1k textures at ~10GB install size. It worked well in the 90s, when you could choose a minimum install and leave the assets on the CD, or a full install with everything on the drive. Not only for the Steam Deck, but many people have smaller SSDs, so it would be a very good option.