Stone to Flesh on Bones Level / Medusa's Island

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What happens if you cast Stone to Flesh on a statue of a previous
incarnation of yourself? How about if you cast it on the statue of
Perseus?
 
Archived from groups: rec.games.roguelike.nethack (More info?)

"verdant75" <verdant75@hotmail.com> wrote in news:1121480225.460038.99150
@f14g2000cwb.googlegroups.com:

> What happens if you cast Stone to Flesh on a statue of a previous
> incarnation of yourself? How about if you cast it on the statue of
> Perseus?
>
>

Most times, a peaceful is generated. YMMV.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

verdant75 wrote:

> How about if you cast it on the statue of Perseus?

You get a live knight.

--
Boudewijn.

--
"I have hundreds of other quotes, just waiting to replace this one
as my signature..." - Me
 
Archived from groups: rec.games.roguelike.nethack (More info?)

verdant75 wrote:

> What happens if you cast Stone to Flesh on a statue of a previous
> incarnation of yourself?

You get a (usually) peaceful <race> called <name>. Same as when you zap
undead turning at a corpse of yourself.

Raisse, killed by the ghost of Raisse

--
irina@valdyas.org LegoHack: http://www.valdyas.org/irina/nethack/
Status of Raisse (piously neutral): Level 8 HP 63(67) AC -3, fast.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

verdant75 wrote:
> What happens if you cast Stone to Flesh on a statue of a previous
> incarnation of yourself? How about if you cast it on the statue of
> Perseus?

In one case, at least, you get a really cranky wizard with a wand of
lighting and the oddest YASD on your score-list.
Totally worth it, though.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Joonas Timo Taavetti Kekoni wrote:
> verdant75 <verdant75@hotmail.com> wrote:
> : What happens if you cast Stone to Flesh on a statue of a previous
>
> Unfortunately it does not create a saved game. I would like it to do so...

Wow.... now that's an idea I like. How exactly would you work it? How
would the two characters interact in each game?
 
Archived from groups: rec.games.roguelike.nethack (More info?)

dogscoff@eudoramail.com wrote:

> Wow.... now that's an idea I like. How exactly would you work it? How
> would the two characters interact in each game?

Guh! The implementation issues make my brain hurt!

But yeah, that'd be the coolest of cool things if it could be made to
work.

- John H.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

verdant75 <verdant75@hotmail.com> wrote:
: What happens if you cast Stone to Flesh on a statue of a previous

Unfortunately it does not create a saved game. I would like it to do so...
 
Archived from groups: rec.games.roguelike.nethack (More info?)

dogscoff@eudoramail.com wrote:
> *With the recent stats function added to hearse, I think maybe the game
> needs to be altered so that bones files and logfile entries can be
> positively tied together. This would allow YANIs like the one above to
> actually work, and hearse to raid logfiles for additional information
> when picking up bones files.

I've sent a request to the DevTeam that logfiles include timestamps
rather than just the date. If they pick up on that then I'll be able to
tie bones files to logfile entries.

Cheers,

-- A.

--
My email address is hearse[AT]hotpop[DOT]com

Hearse Windows/Unix client: http://hearse.krollmark.com
Hearse announcements: http://groups.yahoo.com/group/hearseannounce