Streaming the games you own just got a little cheaper.
Stream Steam Games with OnLive's CloudLift for $7.95/mo : Read more
Stream Steam Games with OnLive's CloudLift for $7.95/mo : Read more
For the monthly fee, it would be cheaper to simply buy something like the GTX 750 ti.
They tried to fix one issue by allowing you to have a local copy of the game in case they go out of business, but the service is still a bad value because it does not provide maxed out quality for the games it does run, so it is not like you are going to pay a monthly fee and enjoy a top of the line gaming PC experience.
You still have the latency issues, so you will likely not be running the more demanding and visually intensive games. So you are likely to see games that are not demanding to begin with.
Overall, it is still a bad deal.
Maybe it's just me, but I'm having a hard time understanding why I would purchase Steam games that I cannot run on my current hardware, and then paying someone else a monthly stipend to stream them to me.
I understand they're providing a service, but... There's something very asinine about paying a monthly fee to play games I've already paid for...
Netflix HD movies support 3GB per hour at 24FPS. At slightly higher quality which you'd really need, AND at 60FPS you'd then need a minimum of 10GB per hour as the video is streaming exactly like Netflix (you're just uploading controller presses).
If you played 10 hours per week then your monthly bandwidth requirement is...
400 Gigabytes!!
So, for those lucky enough to truly support this you'd likely be paying a LOT extra for that premium in most countries. Even if I said $30USD extra for the network, plus $7.50 for the service that's $1350 over three years which would build a really nice gaming PC.
And as said, there's the LAG. It's truly annoying to see a DELAY after you press a button, or worse yet DIE just standing there and not knowing why...
OnLive announced on Friday that it has slashed the price of its CloudLift service in half, which now costs $7.95 USD instead of the $14.95 price tag. This should open the doors to an even wider audience looking to stream their favorite PC games on their favorite devices.
Very true and a fair point. The service is vague though; with an onlive subscription, didn't you have full access to their game library? What I don't understand is...are these Steam games not otherwise available to play unless you own it already? Or is this just a feature that will sync your game data to Steam if you play through onlive?Instead of seeing onlive as a service that lets you play games you already own, see it as a leasing contract for the hardware needed to run it. If we assume my house is burning to the ground right now, and I hope it's not, I might want to just buy a cheap intel nuc and put that in my livingroom instead of actually buying a new big gaming computer. Personally I don't think it's the time yet, but I have no doubt the day will come.
Netflix HD movies support 3GB per hour at 24FPS. At slightly higher quality which you'd really need, AND at 60FPS you'd then need a minimum of 10GB per hour as the video is streaming exactly like Netflix (you're just uploading controller presses).
If you played 10 hours per week then your monthly bandwidth requirement is...
400 Gigabytes!!
So, for those lucky enough to truly support this you'd likely be paying a LOT extra for that premium in most countries. Even if I said $30USD extra for the network, plus $7.50 for the service that's $1350 over three years which would build a really nice gaming PC.
And as said, there's the LAG. It's truly annoying to see a DELAY after you press a button, or worse yet DIE just standing there and not knowing why...