Stuck in Tribunal...

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Archived from groups: alt.games.morrowind (More info?)

Two quests I'm having trouble with.

The first one is minor, I think, but it's the one where you have to follow
this woman's husband who's cheating on her. I apparently started this quest
without realizing it a long time ago, and never really followed up on it
until now. Well, much time has passed, and I now just happened to find the
guy, sure enough standing next to another woman. Now I'm unsure as to what
I'm supposed to do next. If I talk to the guy, he gets all mad at me, and
then when I talk to the wife, she gets mad too, and that's the end of that.
No reward or anything. I assume that's not the way to do it. But nothing
else I try seems to have any effect. Tried sneaking, talking to the
mistress, even picking their pockets, but nothing works. Is it too late to
do this quest correctly? Did I screw it up by not doing when I was supposed
to?

The second is far more important. It's the quest where you need to find 3
pieces of the blade for Almalexia. I've found one, at the museum. And of
course Almalexia gives you one. It's this last piece I'm having trouble
with. At least - I think that's what it is, it may be entirely unrelated.
In this woman's house in Godsreach, there's a secret trapdoor to a section
of forgotten sewers. I've made my way down to the last section with the
Strange Devices that throw spells at you when you get close. I got past
those, and the woman was there, all dressed in Glass armor and shooting
arrows at me. She was all paranoid that I'd come to steal "it", which I'm
assuming is the last piece of the blade? Anyhow, I had no choice but to
kill her. But there was no sign of "it" anywhere. I searched the entire
place, took everything on her body except her shoes, and even retrieved
everything from those 2 very heavily guarded chests in one section there.
(Required the use of Dragonbone armor for 100% Flame resist. Fortunately
I'm a Nord, so I already had 100% Frost and 60% Lightning.) It was nothing
but a bunch of Ebony weapons and gems. I noticed in the console that the
arrows on the woman were labeled as "ebony arrow_sadri", and since that's
her name, I'm guessing maybe these have something to do with the quest?
It's the only item on her that's specific to her, though I've never seen a
Mace of Slurring* anywhere else either. Anyhow, am I correct in assuming
these are connected? If not, what else am I supposed to do? I've talked to
every single other person in town that I can think of, and nobody else seems
to know anything. I've searched every sewer and cave that I have access to
at this point, and nothing else seems to come close to being related to this
quest. Any clues?

*(What a perfectly useless item. What possible reason could there be to
want to lower somebody else's Personality? If you're attacking them with
this big mace, they're probably almost dead anyhow. And come to think of
it, why do NPCs even have a Personality attribute? It has pretty much no
purpose whatsoever, except for persuasion and bartering, which NPCs don't
do... Oh well.)
 
Archived from groups: alt.games.morrowind (More info?)

Argh, never mind on the blade-thing. I found it. Damn, some random guard
in the throne room is like the LAST place I'd think to look, but whatever.
If there's anything more to the Sadri case, though, I'd still like to know.
Also, the cheating husband thing, still stuck there...
 
Archived from groups: alt.games.morrowind (More info?)

On Mon, 20 Dec 2004 23:17:31 -0500, during a voyage through the cold
waters of alt.games.morrowind, i happened upon the crew of "Darrel
Hoffman" <i.dont@think.so>:

*spoilers*

*spoilers*


>Argh, never mind on the blade-thing. I found it. Damn, some random guard
>in the throne room is like the LAST place I'd think to look, but whatever.
>If there's anything more to the Sadri case, though, I'd still like to know.
>Also, the cheating husband thing, still stuck there...
>

I am about at the same spot in Tribunal and I constantly refer to the
author Plitinous Manor who wanders about the Courtyard of the Royal
Palace. He's been of tremendous help in pointing me in the right
direction but I only began referring to him recently. Right away he
pointed out that Karrod might know of where one of the pieces of the
blade could be found.

I've released an ashstorm across Mournhold and killed the three
figures plotting against King Helseth. All this I did without
consulting with Plitinous Manor unfortunately.. I just hope it is for
the best that I slayed these people instead of letting them go with a
warning. I decided to let the writers of the Common Tounge go with a
promise they wouldn't write poorly of the king any longer.

I don't like being the lackey of either Almalexia nor Helseth as they
seem none too concerned with the welfare of the people but their
rewards are so appealing..

--
best regards, mat
np: [winamp not running]

www.pdxshows.net
 
Archived from groups: alt.games.morrowind (More info?)

> I am about at the same spot in Tribunal and I constantly refer to the
> author Plitinous Manor who wanders about the Courtyard of the Royal
> Palace. He's been of tremendous help in pointing me in the right
> direction but I only began referring to him recently. Right away he
> pointed out that Karrod might know of where one of the pieces of the
> blade could be found.

I found him after the fact. Actually, he didn't mention Karrod at all, but
instead suggested I talk to Barenziah, who mentionned Karrod. I found him
the hard way, by just asking every person I met about "pieces of the blade",
and I talked to about 3 other guards in the throne room before I got to the
right one.

> I've released an ashstorm across Mournhold and killed the three
> figures plotting against King Helseth. All this I did without
> consulting with Plitinous Manor unfortunately.. I just hope it is for
> the best that I slayed these people instead of letting them go with a
> warning. I decided to let the writers of the Common Tounge go with a
> promise they wouldn't write poorly of the king any longer.

I did exactly the opposite. I let the 3 guys go with a warning, and was
forced to kill the authors of the Common Tongue. It hasn't gone too well,
as most of the people in the Crafter's Hall get mad at me if I mention the
guy. (So long as I don't bring up the subject, they don't seem to mind,
however.) I'm not sure it matters, but I am of the opinion that Helseth
deserves to die one way or the other. He just seems like a real ass who's
got it coming to him.

> I don't like being the lackey of either Almalexia nor Helseth as they
> seem none too concerned with the welfare of the people but their
> rewards are so appealing..

I've been playing both sides of the fence most of the time, though I'm
definitely leaning towards Almalexia right now, just because she seems to
have much better rewards. (And getting a full suit of enchanted Her Hand's
gear was a nice bonus for one of her quests, even if I can't wear it around
Ordinators...)

Anyhow, no spoilers needed in here, since I've seen pretty much the same
stuff as you so far, even if I've made a few decisions differently. I've
also released the ashstorm, and I returned the Mazed Band to her, only
finding out later from Plitinous that maybe that wasn't such a great idea.
I don't care, I got Almalexia's Light for it, and that's been quite useful
at times.
 
Archived from groups: alt.games.morrowind (More info?)

Darrel Hoffman wrote:

> The second is far more important. It's the quest where you need to find 3
> pieces of the blade for Almalexia. I've found one, at the museum. And of
> course Almalexia gives you one.

You get the third after defeating Helseth's champion. He'll give you
the piece if you ask him about it.
 
Archived from groups: alt.games.morrowind (More info?)

The house in Godsreach is there for a reason. Once you have talked to
everyone inside you will learn that Golena Sadri has gone mad. She is hiding
in the sewers beneath her house and is guarded by some strange devices that
damage you when you pass - as you have noticed.

The reason she is down there is because she has found some powerful
artefacts and wants nothing to do with them - they drove her mad. These
artefacts are not the pieces of the blade but will help you in obtaining
them. In order to obtain your second piece of the blade you go to the
museum. You may then trade in one of your artefacts/enchantments for the
blade piece. Morrowind assumes that you may not want to trade the
artefacts/enchantments in your inventory so it gives you a 'back door' -
Golena Sadri who holds the Mace of Slurring (the useless item that you
pointed out.). As this item is useless you will have no regret in donating
it to the museum - and thus obtain your second piece of the blade without
having to donate something that has some value to you.



Mike


"Darrel Hoffman" <i.dont@think.so> wrote in message
news:SPydnR8LLpjrAlrcRVn-gg@giganews.com...
> Two quests I'm having trouble with.
>
> The first one is minor, I think, but it's the one where you have to follow
> this woman's husband who's cheating on her. I apparently started this
quest
> without realizing it a long time ago, and never really followed up on it
> until now. Well, much time has passed, and I now just happened to find
the
> guy, sure enough standing next to another woman. Now I'm unsure as to
what
> I'm supposed to do next. If I talk to the guy, he gets all mad at me, and
> then when I talk to the wife, she gets mad too, and that's the end of
that.
> No reward or anything. I assume that's not the way to do it. But nothing
> else I try seems to have any effect. Tried sneaking, talking to the
> mistress, even picking their pockets, but nothing works. Is it too late
to
> do this quest correctly? Did I screw it up by not doing when I was
supposed
> to?
>
> The second is far more important. It's the quest where you need to find 3
> pieces of the blade for Almalexia. I've found one, at the museum. And of
> course Almalexia gives you one. It's this last piece I'm having trouble
> with. At least - I think that's what it is, it may be entirely unrelated.
> In this woman's house in Godsreach, there's a secret trapdoor to a section
> of forgotten sewers. I've made my way down to the last section with the
> Strange Devices that throw spells at you when you get close. I got past
> those, and the woman was there, all dressed in Glass armor and shooting
> arrows at me. She was all paranoid that I'd come to steal "it", which I'm
> assuming is the last piece of the blade? Anyhow, I had no choice but to
> kill her. But there was no sign of "it" anywhere. I searched the entire
> place, took everything on her body except her shoes, and even retrieved
> everything from those 2 very heavily guarded chests in one section there.
> (Required the use of Dragonbone armor for 100% Flame resist. Fortunately
> I'm a Nord, so I already had 100% Frost and 60% Lightning.) It was
nothing
> but a bunch of Ebony weapons and gems. I noticed in the console that the
> arrows on the woman were labeled as "ebony arrow_sadri", and since that's
> her name, I'm guessing maybe these have something to do with the quest?
> It's the only item on her that's specific to her, though I've never seen a
> Mace of Slurring* anywhere else either. Anyhow, am I correct in assuming
> these are connected? If not, what else am I supposed to do? I've talked
to
> every single other person in town that I can think of, and nobody else
seems
> to know anything. I've searched every sewer and cave that I have access
to
> at this point, and nothing else seems to come close to being related to
this
> quest. Any clues?
>
> *(What a perfectly useless item. What possible reason could there be to
> want to lower somebody else's Personality? If you're attacking them with
> this big mace, they're probably almost dead anyhow. And come to think of
> it, why do NPCs even have a Personality attribute? It has pretty much no
> purpose whatsoever, except for persuasion and bartering, which NPCs don't
> do... Oh well.)
>
>
 
Archived from groups: alt.games.morrowind (More info?)

> The house in Godsreach is there for a reason. Once you have talked to
> everyone inside you will learn that Golena Sadri has gone mad. She is
hiding
> in the sewers beneath her house and is guarded by some strange devices
that
> damage you when you pass - as you have noticed.
>
> The reason she is down there is because she has found some powerful
> artefacts and wants nothing to do with them - they drove her mad. These
> artefacts are not the pieces of the blade but will help you in obtaining
> them. In order to obtain your second piece of the blade you go to the
> museum. You may then trade in one of your artefacts/enchantments for the
> blade piece. Morrowind assumes that you may not want to trade the
> artefacts/enchantments in your inventory so it gives you a 'back door' -
> Golena Sadri who holds the Mace of Slurring (the useless item that you
> pointed out.). As this item is useless you will have no regret in donating
> it to the museum - and thus obtain your second piece of the blade without
> having to donate something that has some value to you.

Ah, okay. I've got plenty of other unique items I don't need, so I was able
to get that anyhow. I donated the Robe of the Lich, which looked like it
would kill me if I used it, and the Boots of St. Rilms. (I will never wear
anything but BoBS, and have a ring of CE Levitate, so they're useless.)

(It occurs to me that with my Amulet of Shadows, I could probably sneak in
there and steal the items back if I really wanted to. I was thinking of
mixing up a MAJOR potion of Feather in order to steal the Hammer of
Stenndar, but then I realized how useless it would be. Even if I could get
it out of the museum, I'd never be able to weild it unless I kept downing
those Feather potions.)

By the way, do you know what those special arrows she was carrying are for?
I just noticed that they have a unique name specific to that character, so
are unlikely to be found anywhere else in the game. I don't know if that
means they're special for some other reason, or if it's just nothing.
There's only 5, so too few to be of any practical use, though that Daedric
Longbow was another good find. (I've already got another Daedric Longbow,
but I understand that those are incredibly rare, and in fact there may be
only 2 in the game. I read on a site somewhere that there was in fact only
ONE in the game, but he may not have been including Tribunal/Bloodmoon.)
 
Archived from groups: alt.games.morrowind (More info?)

Darrel Hoffman wrote:
>>The house in Godsreach is there for a reason. Once you have talked to
>>everyone inside you will learn that Golena Sadri has gone mad. She is
>
> hiding
>
>>in the sewers beneath her house and is guarded by some strange devices
>
> that
>
>>damage you when you pass - as you have noticed.
>>
>>The reason she is down there is because she has found some powerful
>>artefacts and wants nothing to do with them - they drove her mad. These
>>artefacts are not the pieces of the blade but will help you in obtaining
>>them. In order to obtain your second piece of the blade you go to the
>>museum. You may then trade in one of your artefacts/enchantments for the
>>blade piece. Morrowind assumes that you may not want to trade the
>>artefacts/enchantments in your inventory so it gives you a 'back door' -
>>Golena Sadri who holds the Mace of Slurring (the useless item that you
>>pointed out.). As this item is useless you will have no regret in donating
>>it to the museum - and thus obtain your second piece of the blade without
>>having to donate something that has some value to you.
>
>
> Ah, okay. I've got plenty of other unique items I don't need, so I was able
> to get that anyhow. I donated the Robe of the Lich, which looked like it
> would kill me if I used it, and the Boots of St. Rilms. (I will never wear
> anything but BoBS, and have a ring of CE Levitate, so they're useless.)
>
> (It occurs to me that with my Amulet of Shadows, I could probably sneak in
> there and steal the items back if I really wanted to. I was thinking of
> mixing up a MAJOR potion of Feather in order to steal the Hammer of
> Stenndar, but then I realized how useless it would be. Even if I could get
> it out of the museum, I'd never be able to weild it unless I kept downing
> those Feather potions.)
>
> By the way, do you know what those special arrows she was carrying are for?
> I just noticed that they have a unique name specific to that character, so
> are unlikely to be found anywhere else in the game. I don't know if that
> means they're special for some other reason, or if it's just nothing.
> There's only 5, so too few to be of any practical use, though that Daedric
> Longbow was another good find. (I've already got another Daedric Longbow,
> but I understand that those are incredibly rare, and in fact there may be
> only 2 in the game. I read on a site somewhere that there was in fact only
> ONE in the game, but he may not have been including Tribunal/Bloodmoon.)
>
>
The arrows cast both paralyze and poison in an area surrounding the
strike zone. It is weird though hitting a cliff racer with one of those
and seeing him stay in the sky unmoving until he falls out of the sky dead.
 
Archived from groups: alt.games.morrowind (More info?)

> Ah, okay. I've got plenty of other unique items I don't need, so I was
able
> to get that anyhow. I donated the Robe of the Lich, which looked like it
> would kill me if I used it, and the Boots of St. Rilms. (I will never
wear
> anything but BoBS, and have a ring of CE Levitate, so they're useless.)

Ah, make that Boots of the Apostle. Whatever. I have done the Imperial
Cult quest, so I have no more need for them.
 
Archived from groups: alt.games.morrowind (More info?)

> The arrows cast both paralyze and poison in an area surrounding the
> strike zone. It is weird though hitting a cliff racer with one of those
> and seeing him stay in the sky unmoving until he falls out of the sky
dead.

A common mistake in many games - If you hit something that flies with some
that paralyzes them, they should fall down. I don't think I've seen a
single game that does this right. Of course, the fact that something that
big is able to hover in place with just a few lazy wing-flaps is hardly
realistic either, but who asked for realism? At least this game doesn't
have swarms of insects that you can kill with an arrow and they drop a suit
of full plate mail when you kill them like so many others...

(Anyhow, at this point, firing one of those arrows at a Cliff Racer would
have pretty much the same effect that firing any ordinary arrow at a Cliff
Racer would have - they die on the first hit. Okay, so I'm using a Daedric
Longbow, but even if I didn't already have one, this same woman gives you
one along with those arrows, so you'd pretty much be set from then on...)
 
Archived from groups: alt.games.morrowind (More info?)

On Tue, 21 Dec 2004 21:56:24 -0500, "Darrel Hoffman" <i.dont@think.so>
wrote:

>By the way, do you know what those special arrows she was carrying are for?
>I just noticed that they have a unique name specific to that character, so
>are unlikely to be found anywhere else in the game. I don't know if that
>means they're special for some other reason, or if it's just nothing.
>There's only 5, so too few to be of any practical use, though that Daedric
>Longbow was another good find.

They are unique in only one respect; as long as you her body is still
present, you may keep looting it and it will always have another 5 of
these arrows on it. The purpose of the script doing this seems to have
been to ensure she didn't run out of arrows during battle, and the
interesting side effect is that you can load up on as many of these as
you can carry, if you have the patience. As a result my characters
usually dispose of her corpse immediately, to avoid the temptation.
 
Archived from groups: alt.games.morrowind (More info?)

Darrel Hoffman wrote:
>
> > The arrows cast both paralyze and poison in an area surrounding the
> > strike zone. It is weird though hitting a cliff racer with one of those
> > and seeing him stay in the sky unmoving until he falls out of the sky
> dead.
>
> A common mistake in many games - If you hit something that flies with some
> that paralyzes them, they should fall down. I don't think I've seen a
> single game that does this right. Of course, the fact that something that
> big is able to hover in place with just a few lazy wing-flaps is hardly
> realistic either, but who asked for realism? At least this game doesn't
> have swarms of insects that you can kill with an arrow and they drop a suit
> of full plate mail when you kill them like so many others...

Heh, Diablo was _so_ guilty of this - and I always wondered why maggots
wandered round the desert with "pockets" full of gold too.... 😱)
 
Archived from groups: alt.games.morrowind (More info?)

Darrel Hoffman wrote:

>>The arrows cast both paralyze and poison in an area surrounding the
>>strike zone. It is weird though hitting a cliff racer with one of those
>>and seeing him stay in the sky unmoving until he falls out of the sky
>
> dead.
>
> A common mistake in many games - If you hit something that flies with some
> that paralyzes them, they should fall down. I don't think I've seen a
> single game that does this right. Of course, the fact that something that
> big is able to hover in place with just a few lazy wing-flaps is hardly
> realistic either, but who asked for realism? At least this game doesn't
> have swarms of insects that you can kill with an arrow and they drop a suit
> of full plate mail when you kill them like so many others...
>
> (Anyhow, at this point, firing one of those arrows at a Cliff Racer would
> have pretty much the same effect that firing any ordinary arrow at a Cliff
> Racer would have - they die on the first hit. Okay, so I'm using a Daedric
> Longbow, but even if I didn't already have one, this same woman gives you
> one along with those arrows, so you'd pretty much be set from then on...)
>
>
I prefer the Bow of Shadows as it is almost as good without the Huge
weight penalty. Or if I want to be truly nasty I use the Dwarven
throwing knives. I have taken down a goddess with them without her
being able to do anything but die. I also took down the Boss in Suran
Underworld the same way. They basically stop anyone they hit and they
can be thrown faster than they can recover.
 
Archived from groups: alt.games.morrowind (More info?)

Darrel Hoffman wrote:
>>The arrows cast both paralyze and poison in an area surrounding the
>>strike zone. It is weird though hitting a cliff racer with one of those
>>and seeing him stay in the sky unmoving until he falls out of the sky
>
> dead.
>
> A common mistake in many games - If you hit something that flies with some
> that paralyzes them, they should fall down.

They *do* fall if you paralyze them with a spell you've cast. Although
it's more of a slow sinking.
 
Archived from groups: alt.games.morrowind (More info?)

On Wed, 22 Dec 2004 23:39:46 GMT, "Brian G. Vaughan"
<foolishowl_hates_spam@peoplepc.com> wrote:

>They *do* fall if you paralyze them with a spell you've cast. Although
>it's more of a slow sinking.

Once, more out of curiosity than anything else, one of my characters
decided to take out a Cliff Racer using Hand-to-Hand. When the Cliff
Racer's fatigue gave out, it just sort of hung there without moving
for a while. It didn't actually fall out of the sky until I killed
it.
--
Nyctolops
 
Archived from groups: alt.games.morrowind (More info?)

Michael W. Ryder wrote:

> I prefer the Bow of Shadows as it is almost as good without the Huge
> weight penalty.

Bound Longbow is your friend. No weight, and it's an easy spell to cast.