Does a client broadcasts to a Switch or does it unicast? If it broadcasts then there can be multiple switches in a network that can receive the broadcast hence it could be a collision.
it depends on the program and how it's written. if the switch doesn't know where to send a frame it will broadcast in order to learn the mac address, eg adding a new device to the network. cascading switches works in the same way. loopback is possible but modern equipment has STP or something similar to prevent loopbacks.
it depends on the program and how it's written. if the switch doesn't know where to send a frame it will broadcast in order to learn the mac address, eg adding a new device to the network. cascading switches works in the same way. loopback is possible but modern equipment has STP or something similar to prevent loopbacks.