T2 FM: Hedgerows & Hammerite's -- help

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Archived from groups: alt.games.thief-dark-project (More info?)

There is quite al old FM called "Hedgerows & Hammerite's"
(c2hedgerowsandhammerites.zip).

[Spoiler ahead]


























I managed to get into the library, but nowhere else. A white stone
blocks crawlway near it and I can't find a switch to move it away (if
there's one). I looked everywhere (and with scouting orbs as well) in
the library, but found nothing.

I can't get into the crypt either -- I don't know code.

Can somebody help me please?

(Sorry for my bad English -- I'm Russian.)
 
Archived from groups: alt.games.thief-dark-project (More info?)

"Stas Starkov" <stas_@mail.rb.ruANTISPAM> wrote in message
news:c7lgmd$cek$1@news.rol.ru...
> There is quite al old FM called "Hedgerows & Hammerite's"
> (c2hedgerowsandhammerites.zip).
>
> [Spoiler ahead]
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> I managed to get into the library, but nowhere else. A white stone
> blocks crawlway near it and I can't find a switch to move it away (if
> there's one). I looked everywhere (and with scouting orbs as well) in
> the library, but found nothing.
>
> I can't get into the crypt either -- I don't know code.
>
> Can somebody help me please?
>
> (Sorry for my bad English -- I'm Russian.)
>
>

Your English is quite good so no apologies are necessary. To find the code
for the crypt, look for two burrick heads that are mounted high enough to be
seen over top of the hedges. Throw a scouting orb over there and you'll find
numbers on the base of each one. Put them together to make the code.

Nightwalker
--
**Remove "leavemealone from my email address to reply.**
 
Archived from groups: alt.games.thief-dark-project (More info?)

"Nightwalker" <nightwalkerfmleavemealone@shaw.ca> wrote:
>
>"Stas Starkov" <stas_@mail.rb.ruANTISPAM> wrote in message
>news:c7lgmd$cek$1@news.rol.ru...
>> There is quite al old FM called "Hedgerows & Hammerite's"
>> (c2hedgerowsandhammerites.zip).
>>
>> [Spoiler ahead]
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
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>>
>> I managed to get into the library, but nowhere else. A white stone
>> blocks crawlway near it and I can't find a switch to move it away (if
>> there's one). I looked everywhere (and with scouting orbs as well) in
>> the library, but found nothing.
>>
>> I can't get into the crypt either -- I don't know code.
>
> To find the code
> for the crypt, look for two burrick heads that are mounted high enough to be
> seen over top of the hedges. Throw a scouting orb over there and you'll find
> numbers on the base of each one. Put them together to make the code.

Thank you, looks like problem was in the word "burrick" -- my dictionary
can't translate it (BTW, what's that?). Now I know where to look -- I'll
try that a bit later. Thanks for the fast help.

--
Stas Starkov

My mis-spent, dope smoking youth has finally paid off - I think I
understood a fair amount of that post.
-- "Geekly" at alt.fan.tarantino
 
Archived from groups: alt.games.thief-dark-project (More info?)

> Thank you, looks like problem was in the word "burrick" -- my dictionary
> can't translate it (BTW, what's that?). Now I know where to look -- I'll
> try that a bit later. Thanks for the fast help.

You wouldn't find "burrick" in a dictionary. It is a word that was made up
for Thief and is the name of the big, dinosaur-like creatures that breath
gas that damages you. They often lurk in underground caverns and tunnels.

Nightwalker
--
**Remove "leavemealone from my email address to reply.**