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Archived from groups: rec.games.int-fiction (More info?)
hello! i'm new here (but not new to int-fiction!)
anyways, i'm trying to write a game, but after updating to TADS 2.5.9,
i've run into a small problem...
any items that are on a surface item now show up in the room description.
here's my code:
anniedesk: fixeditem, surface
sdesc = "desk"
noun = 'desk' 'table'
location = annieroom
;
bowl: qcontainer
sdesc = "bowl"
noun = 'bowl'
location = anniedesk
;
and here's the output when i walk into the room:
>w
Annie's Room
You walk into Annie's room.
Sitting on the desk is a bowl.
How do i fix it so that it doesn't state the items listed on the desk
surface?
thanks!
hello! i'm new here (but not new to int-fiction!)
anyways, i'm trying to write a game, but after updating to TADS 2.5.9,
i've run into a small problem...
any items that are on a surface item now show up in the room description.
here's my code:
anniedesk: fixeditem, surface
sdesc = "desk"
noun = 'desk' 'table'
location = annieroom
;
bowl: qcontainer
sdesc = "bowl"
noun = 'bowl'
location = anniedesk
;
and here's the output when i walk into the room:
>w
Annie's Room
You walk into Annie's room.
Sitting on the desk is a bowl.
How do i fix it so that it doesn't state the items listed on the desk
surface?
thanks!
