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"George Mealer" <geo@snarksoft.invalid> wrote in
message
news:Xns964FC17BCA945geosnarksoftcom@208.201.224.154...
> "Keith Schiffner" <schistan@3rivers.net> wrote
> in news:Y7mdnX0n-8spuuHfRVn-
> iw@vnet-inc.com:
>
>><sigh> People who don't now how to perform a
>> proper 4 wheel drift shouldn't be telling
>> ANYONE
>> how to drive.
>
> People who don't know how to take a curve
> without drifting shouldn't be
> drifting. Start with 100% traction, then figure
> out when a powerslide is
> best. Give you a clue--in Forza, with most
> cars, that's going to be
> "rarely".
>
>> That's nice for drivers ed classes. IF you want
>> to
>> go fast then you need to learn threshold
>> braking,
>> when to and when NOT to. To go fast you have to
>> slow down...or simply put learn EFFECTIVE brake
>> control because any chimp with a wheel can mash
>> the pedal to the floor and make a new hole in
>> the
>> wall.
>
> You can treat corners two ways--you can do all
> your braking beforehand so
> you have all your traction to spare in the
> curve, or you can trail-brake
> through, trying to balance sideways traction
> with forward traction. Trail-
> braking is a bitch to learn--again, it's easier
> to start with the easy
> version, and work up to the other one.
>
> Really, you'll be a hell of a lot faster if you
> start out with "sliding is
> bad", then figure out when the rules are to be
> broken. I know you ride, so
> I know you know this.
>
> Geo
4 or 2 wheels it doesn't matter if you can't back
it into the corner you will lose. Thresh hold
breaking and backing it in ARE one of the fastest
ways through a corner period...I've done 60-70mph
90 degree corners irl not on some game sim. When
you can do that the talk. Sports car? No AAMOF it
was a 1977 Pontiac Grand Lemans...6.2L motor.
--
Keith Schiffner
"I've enough trouble with my own stupidity, WHY
should I tolerate anyone elses?"