Average GT240
Core Clock: 550MHZ
Shader CLock: 1340MHZ
Effective Memory Clock: 1580 (effective)
Stream Processors: 96
Memory Size: 512MB to 1GB
Memory Type: GDDR3 or GDDR5
Directx 10.1
OpenGL 3.1
Example of MSI Geforce GT240
Fabrication Process 40 nm
Graphics Clock (texture and ROP units) 550 MHz
Processor Clock (Shader units) 1360 MHz
Memory Clock (Clock rate / Data rate)
1700 MHz / 3400 MHz (GDDR5)
1000 MHz / 2000 MHz (DDR3)
Total Video Memory 512MB or 1GB
Memory Interface 128-bit
Total Memory Bandwidth
32.0 GB/s (DDR3)
54.4 GB/s (GDDR5)
Shader Cores 96
ROP Units 8
Texture Filtering Units 32
Texture Filtering Rate (billion/sec) 17.6 GT/s
Microsoft DirectX / Shader Model 10.1 / 4.1
Idle / Max Board Power (TDP) 9 watts / 70 watts
GPU Thermal Threshold 105° C
I have a GT240 it's okay for light gaming. It runs modern games fine for me but at low settings. I did use MSI Afterburner to overclock it [recommended]
Average GT240
Core Clock: 550MHZ
Shader CLock: 1340MHZ
Effective Memory Clock: 1580 (effective)
Stream Processors: 96
Memory Size: 512MB to 1GB
Memory Type: GDDR3 or GDDR5
Directx 10.1
OpenGL 3.1
Example of MSI Geforce GT240
Fabrication Process 40 nm
Graphics Clock (texture and ROP units) 550 MHz
Processor Clock (Shader units) 1360 MHz
Memory Clock (Clock rate / Data rate)
1700 MHz / 3400 MHz (GDDR5)
1000 MHz / 2000 MHz (DDR3)
Total Video Memory 512MB or 1GB
Memory Interface 128-bit
Total Memory Bandwidth
32.0 GB/s (DDR3)
54.4 GB/s (GDDR5)
Shader Cores 96
ROP Units 8
Texture Filtering Units 32
Texture Filtering Rate (billion/sec) 17.6 GT/s
Microsoft DirectX / Shader Model 10.1 / 4.1
Idle / Max Board Power (TDP) 9 watts / 70 watts
GPU Thermal Threshold 105° C
I have a GT240 it's okay for light gaming. It runs modern games fine for me but at low settings. I did use MSI Afterburner to overclock it [recommended]
I am writing CUDA C program in it.
So only I need information about threads, blocks, warp and grid in GT240