Texture Filtering - Quality: This setting serves to provide an overall method of controlling any texture filtering optimizations applied by the graphics driver. The main settings it alters are Texture Filtering - Anisotropic Sample Optimization (covered further above), and Texture Filtering - Trilinear Optimization (covered further below).
The available options are High Performance, Performance, Quality and High Quality, and each setting has the following impact:
High Performance: Texture Filtering - Anisotropic Sample Optimization is set to On, and Texture Filtering - Trilinear Optimization is set to On.
Performance: Texture Filtering - Anisotropic Sample Optimization is set to On, and Texture Filtering - Trilinear Optimization is...