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Archived from groups: alt.games.everquest,alt.games.everquest2,alt.games.warcraft (More info?)
Well, I have both EQ2 and WOW. I am a newbie, basically, who has only
been playing both for the last two weeks. I intend to only keep one,
and I think I have made my choice, but I will get to that. I will start
with Wow.
What I liked immediately about WOW was that all the quests are directed.
The first couple of quests were simple and simply kill a monster and
move on. However, as a newbie, this was a good thing. The quests
beyond that always matched a developing storyline and indicated some of
the history in WOW. At first, I was struck that the graphics in WOW
were not as sharp as they were in EQ2 [I actually tried EQ2 just a
little before WOW]. After playing a bit I realized that the landscapes
and fortresses [i.e. Ironforge] were beautiful. I do wish that there
was more detail in some of the things I see though, like more polygons
to take real use of the modern 3D graphics cards. Advancing from level
to level was challenging, but clear. It was clear to me "what" I needed
to be doing. I didn't have to spend a lot of time wandering around to
figure out what to do next or who to talk to. I found myself wanting to
come back for more. I have started a few characters on several servers
and now I have two real characters I am building; an 11th level gnome
mage and a 9th level tauren hunter. I have truly enjoyed both of these
characters. The quests are unique to the landscape and often to the
class or race and they are truly elaborate, with each quest offering a
LOT of detail and direction. They are a pleasure to run. However, from
time to time, I found myself yearning for EQ2, as I missed the graphics
and the curiosity knowing that it is the successor to EQ1.
What I liked immediately about EQ2 was the wonderful graphical scenery
[the sky was always a pleasure] and the awesome starting tutorials. I
found myself monkeying around with a few different characters until I
found one or two I like working with. I currrently am running a 6th
level dark elf mage and a 8th level half-elf priest. I the skill system
in EQ2 is always intriquing to me, but while playing nothing in the game
indicates to me how to really advance this [the tutorial had some basic
stuff] so I am left digging through material outside the game. No
resolution there yet. While playing I have had trouble forming groups
of any kind. There was a small period of time when it was easy, but it
has been especially tough to even get people to talk to me since the
downtime this weekend [I will not use that downtime in my decision of
which game to stick with]. I have found several bugs in the game, which
have also frustrated me. Waypoint simply do not work [except for shard
quests or those initially when I got off of the ship in Qeynos or
Freeport]. I ask to find an NPC and they ALWAYS shrug at me. I have to
ask other players and they nothing helpful is on the map. Why text in
the chat log indicates that a yellow path will lead me somewhere just to
have it not work is beyond me, but it wasn't a problem last week when I
started playing and now it is. I have had a few problems with quests as
well, which has been frustrating. Often, I have a quest which includes
finding a player in, say, North Qeyos. Well, that is a big place. I am
all for exploring, but Sheesh, it takes forever to hunt for a needle in
a haystack. I ask guards for help, but they always shrug and don't know
who the NPC is [I suspect this is another bug]. I finally do find the
person after 20 minutes or so of searching in many cases. Something I
find really cool are the voiceovers. I read that several people are
annoyed by this, and I can understand that if you hear the same one over
and over, but for the most part, I like it better than reading all the
text all the time. But really, I would love to give this feature up if
it meant that quests were more detailed. I have found that performing a
quest is often tedious because it is not clear where I need to be to
complete it. Further, I collected about 5 quests and after a while, I
had no idea where I had collected the quest and thus who I should see to
complete it. Overall, I find the questing system to be laborious and
confusing. But perhaps, those more familiar with EQ1 don't notice. I
am curious about staring characters in this game. It seems that all
characters have to go through nearly exactly the same steps to get
further in the game, I don't know where the similarities diverge [i.e.
all start on the Island of Refuge and fight goblins, all get a room in
their new home city and all fight critters to build experience]. It
seems that the basic plotline should differ for different character
types. Perhaps that occurs at higher levels than I have been, which
admittedly is not very far.
Well, I probably could continue on and on, but I have written enough and
there is enough for me to make a conclusion. I have decided that there
was a lot less to be frustrated about in World of Warcraft, so that is
where I am going to spend my time for the next several months. I may
give Everquest II another chance when I have made it to where I want to
be in WOW. The graphics and scenery in EQ2 made this a tough decision,
but in the end, it was the frustration level that led me to my
conclusion. I found myself relying on responses from other players in
the hope of cutting off 20 minute searches just to find a NPC which only
gets me one check mark in a quest. The quests in WOW are very detailed,
with enough general detail to get me a solid start on what must be done
[i.e. in a particular zone I have a quest that requires me to visit a
particular village and then to head south east of that village looking
for a particular item dropped from a troll headhunter. It is clear! No
frustration trying to find the village. No frustration trying to figure
out where in all of Qeynos I might find a NPC [although it does happen
in Wow too but not nearly as much]. Also, I found some irritating bugs
in EQ2 which made for some of the frustration indicated above ... so I
can look forward to those being fixed in the future.
I am sure that this post COULD draw some flames, but I really hope it
does not. What I wanted to indicate was my thought process that went
into my decision and hopefully others might add to this and I might read
enough here to keep my curiosity high and to draw me back sooner rather
than later. Also, if what I write here gives enough information to
other potential players, they may learn from what I wrote and find ways
through the problem that I was not able to do. If others come to the
same conclusion as myself, I would like to read that too.
--
Thomas T. Veldhouse
Key Fingerprint: 2DB9 813F F510 82C2 E1AE 34D0 D69D 1EDC D5EC AED1
Spammers please contact me at renegade@veldy.net.
Well, I have both EQ2 and WOW. I am a newbie, basically, who has only
been playing both for the last two weeks. I intend to only keep one,
and I think I have made my choice, but I will get to that. I will start
with Wow.
What I liked immediately about WOW was that all the quests are directed.
The first couple of quests were simple and simply kill a monster and
move on. However, as a newbie, this was a good thing. The quests
beyond that always matched a developing storyline and indicated some of
the history in WOW. At first, I was struck that the graphics in WOW
were not as sharp as they were in EQ2 [I actually tried EQ2 just a
little before WOW]. After playing a bit I realized that the landscapes
and fortresses [i.e. Ironforge] were beautiful. I do wish that there
was more detail in some of the things I see though, like more polygons
to take real use of the modern 3D graphics cards. Advancing from level
to level was challenging, but clear. It was clear to me "what" I needed
to be doing. I didn't have to spend a lot of time wandering around to
figure out what to do next or who to talk to. I found myself wanting to
come back for more. I have started a few characters on several servers
and now I have two real characters I am building; an 11th level gnome
mage and a 9th level tauren hunter. I have truly enjoyed both of these
characters. The quests are unique to the landscape and often to the
class or race and they are truly elaborate, with each quest offering a
LOT of detail and direction. They are a pleasure to run. However, from
time to time, I found myself yearning for EQ2, as I missed the graphics
and the curiosity knowing that it is the successor to EQ1.
What I liked immediately about EQ2 was the wonderful graphical scenery
[the sky was always a pleasure] and the awesome starting tutorials. I
found myself monkeying around with a few different characters until I
found one or two I like working with. I currrently am running a 6th
level dark elf mage and a 8th level half-elf priest. I the skill system
in EQ2 is always intriquing to me, but while playing nothing in the game
indicates to me how to really advance this [the tutorial had some basic
stuff] so I am left digging through material outside the game. No
resolution there yet. While playing I have had trouble forming groups
of any kind. There was a small period of time when it was easy, but it
has been especially tough to even get people to talk to me since the
downtime this weekend [I will not use that downtime in my decision of
which game to stick with]. I have found several bugs in the game, which
have also frustrated me. Waypoint simply do not work [except for shard
quests or those initially when I got off of the ship in Qeynos or
Freeport]. I ask to find an NPC and they ALWAYS shrug at me. I have to
ask other players and they nothing helpful is on the map. Why text in
the chat log indicates that a yellow path will lead me somewhere just to
have it not work is beyond me, but it wasn't a problem last week when I
started playing and now it is. I have had a few problems with quests as
well, which has been frustrating. Often, I have a quest which includes
finding a player in, say, North Qeyos. Well, that is a big place. I am
all for exploring, but Sheesh, it takes forever to hunt for a needle in
a haystack. I ask guards for help, but they always shrug and don't know
who the NPC is [I suspect this is another bug]. I finally do find the
person after 20 minutes or so of searching in many cases. Something I
find really cool are the voiceovers. I read that several people are
annoyed by this, and I can understand that if you hear the same one over
and over, but for the most part, I like it better than reading all the
text all the time. But really, I would love to give this feature up if
it meant that quests were more detailed. I have found that performing a
quest is often tedious because it is not clear where I need to be to
complete it. Further, I collected about 5 quests and after a while, I
had no idea where I had collected the quest and thus who I should see to
complete it. Overall, I find the questing system to be laborious and
confusing. But perhaps, those more familiar with EQ1 don't notice. I
am curious about staring characters in this game. It seems that all
characters have to go through nearly exactly the same steps to get
further in the game, I don't know where the similarities diverge [i.e.
all start on the Island of Refuge and fight goblins, all get a room in
their new home city and all fight critters to build experience]. It
seems that the basic plotline should differ for different character
types. Perhaps that occurs at higher levels than I have been, which
admittedly is not very far.
Well, I probably could continue on and on, but I have written enough and
there is enough for me to make a conclusion. I have decided that there
was a lot less to be frustrated about in World of Warcraft, so that is
where I am going to spend my time for the next several months. I may
give Everquest II another chance when I have made it to where I want to
be in WOW. The graphics and scenery in EQ2 made this a tough decision,
but in the end, it was the frustration level that led me to my
conclusion. I found myself relying on responses from other players in
the hope of cutting off 20 minute searches just to find a NPC which only
gets me one check mark in a quest. The quests in WOW are very detailed,
with enough general detail to get me a solid start on what must be done
[i.e. in a particular zone I have a quest that requires me to visit a
particular village and then to head south east of that village looking
for a particular item dropped from a troll headhunter. It is clear! No
frustration trying to find the village. No frustration trying to figure
out where in all of Qeynos I might find a NPC [although it does happen
in Wow too but not nearly as much]. Also, I found some irritating bugs
in EQ2 which made for some of the frustration indicated above ... so I
can look forward to those being fixed in the future.
I am sure that this post COULD draw some flames, but I really hope it
does not. What I wanted to indicate was my thought process that went
into my decision and hopefully others might add to this and I might read
enough here to keep my curiosity high and to draw me back sooner rather
than later. Also, if what I write here gives enough information to
other potential players, they may learn from what I wrote and find ways
through the problem that I was not able to do. If others come to the
same conclusion as myself, I would like to read that too.
--
Thomas T. Veldhouse
Key Fingerprint: 2DB9 813F F510 82C2 E1AE 34D0 D69D 1EDC D5EC AED1
Spammers please contact me at renegade@veldy.net.

