The Division high cpu usage/load

Tombstone_actual

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Jun 13, 2014
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I recently upgraded my cpu to i7 6700(non k as i don't oc), other components are a zotac gtx 970, kingston hyperx fury 8gb on a gigabyte b150m d3h motherboard and 1tb wd green hdd. I noticed that during my session with The Division the cpu liad spikes up to as high as 100%. Mostly it stays somewhere between 80-95% and for the rest part it hovers around 60-70%. No issues with Fps though, I recieve a solid 60+ for the most part. almost everything is set to high except those fog and wind affected snow details, aa turned off and shadows lowered. While for the rest of the big titles like crysis 3, watch dogs, GTA V, The witcher 3, The crew the load is generally in between 30-60%(everything set to ultra). Is this normal? If this game(the division) maxes out this Cpu I'm worried how this Cpu is gonna run upcoming titles like Ghost recon wildlands, watch dogs 2, battlefield 1, and many other.
I usualy play at 1600x1024 resolution. Any thoughts?
 
Solution
I am surprised that the division runs at 100% cpu utilization.
That tells me that the division is one of the few games that can actually make use of more than 2-3 cores.
This will happen more with games that are multiplayer oriented.

Most single player games depend more on the performance of the single master thread. Such games will show lower activity across all available threads; that is just windows spreading the single thread around.
I am surprised that the division runs at 100% cpu utilization.
That tells me that the division is one of the few games that can actually make use of more than 2-3 cores.
This will happen more with games that are multiplayer oriented.

Most single player games depend more on the performance of the single master thread. Such games will show lower activity across all available threads; that is just windows spreading the single thread around.
 
Solution