Archived from groups: rec.games.frp.dnd,alt.games.adnd,alt.games.adnd.forgotten-realms (
More info?)
"Justin Hilyard" <rpg@eoni.com> wrote in message
news:10d71b2m0r05713@corp.supernews.com...
|
| "Sean" <SV_So@comcast.net> wrote in message
| news:Xns950B9E0DB767FSVSocomcastnet@204.127.204.17...
| > weberm@polaris.net (Ubiquitous) wrote in news:Q_-dnUXk1eyB7k3dRVn-
| > jw@comcast.com:
| >
| > > How did the Death Knight get introduced (and migrate) to the various
| > > campaign settings? For example, Soth originated in the Realms but
moved
| > > to Dragonlance later.
| > >
| >
| > Soth was created for the Dragonlance chonicles, but, through the
setting
| of
| > Raveloft, which is a "brider world" between the many various Worlds
| > belonging to TSR, he became a part of Raveloft (because he fits in
better
| > there.) and as such, can move between the various planes of existence.
|
| Can't people in Ravenloft specifically _not_ move between other planes?
I
| thought the mists kept anyone entering Ravenloft from leaving under any
| normal (as in, not by using ascension to godhood to remake the form of
the
| demiplane itself) circumstances.
If I recall correctly, Lord Soth has free reign to move back and forth as
he wishes.
--
Tarrax Ironwolf
psyberwolfREM@VEiwon.com
-------
"We played Dungeons & Dragons for three hours! Then I was slain by an
elf." -- Homer Simpson
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