The name of the game?

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Archived from groups: rec.games.roguelike.misc (More info?)

I hope to get some help finding the name of one old rougelike game.

Back in 1990 (or somewhere near that) I was invited by some friends to take
part in a gaming event.

It was a multiplyer game. Run around in a random maze and try to find your
opponents. Kill them before they kill you.

My memory is a little weak here but I think the screen looked something
like this:

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ +
+ 0 0 0 +
+ v - - - - - < +
+ 0 +
+ +
+++++++++++++++++ +++++++++++++++
+ +
+ +

Your character was locked in the center of the screen and the world moved
around. Maybe there was a single player mode were you shold clear out
termitets or something.

Anyone have a clue?
--
TIA

Anders Rosén
 
Archived from groups: rec.games.roguelike.misc (More info?)

"Anders Rosén" writes:
> I hope to get some help finding the name of one old rougelike game.
>
> Back in 1990 (or somewhere near that) I was invited by some friends to take
> part in a gaming event.
>
> It was a multiplyer game. Run around in a random maze and try to find your
> opponents. Kill them before they kill you.
>
> My memory is a little weak here but I think the screen looked something
> like this:
>
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> + +
> + 0 0 0 +
> + v - - - - - < +
> + 0 +
> + +
> +++++++++++++++++ +++++++++++++++
> + +
> + +
>
> Your character was locked in the center of the screen and the world moved
> around. Maybe there was a single player mode were you shold clear out
> termitets or something.
>
> Anyone have a clue?

That looks a little bit like Snipe to me. I think it used different
characters for the walls, and used *s for the shots. You could also
fire diagonally, and on some setting, your shots would bounce. I have
very fond memories of that game. I wouldn't have called it a
roguelike though.

Does that sound right?
 
Archived from groups: rec.games.roguelike.misc (More info?)

"Igor D. WonderLlama" <WonderLlama_@hotmail.com> wrote in message
news:3ac926dc.0408231042.546ce762@posting.google.com...
>
> That looks a little bit like Snipe to me. I think it used different
> characters for the walls, and used *s for the shots. You could also
> fire diagonally, and on some setting, your shots would bounce. I have
> very fond memories of that game. I wouldn't have called it a
> roguelike though.
>
> Does that sound right?

Snipes was an old Novell game, and the players were happy faces IIRC, though
there may have been different versions of it where your player looked like
the above...

The Ascii picture reminds me much of an old Apple II game called Bolo, which
was an HGR game, not ascii... ahh the memories!
 
Archived from groups: rec.games.roguelike.misc (More info?)

On Mon, 23 Aug 2004 11:42:42 -0700, Igor D. WonderLlama wrote:

> That looks a little bit like Snipe to me.

Apart from his comment about the display scrolling round you (which
*does* sound kind of like Snipe from the little experience I have of
that game), I was put in mind of a game called "Hunt", which is available
on BSD, and in Linux from the BSDgames packages.

-It's a networked multiplayer game,
-Looks like a roguelike,
-Uses mostly vi/rogue keys (plus a whole lot of shoot with big gun,
shoot with even bigger gun, style controls),
-You run about a maze shooting your friends,
-Character is shown as >V^< depending on which way you're facing.

Unfortunately I never had anybody to play it against, as I don't really
know anyone here who uses Linux or BSD. Anyhow, that was my guess, but
Snipe (or "Snipes" as I'd heard it called) sounds more likely given the
map-scrolling factor.

-Tomble
--
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Email Address= $(USER)@$(DOMAIN)
visit http://www.angelfire.com/super2/duologue/ for semi-random nonsense
 
Archived from groups: rec.games.roguelike.misc (More info?)

Igor D. WonderLlama wrote:
> "Anders Rosén" writes:
>
>>I hope to get some help finding the name of one old rougelike game.
>>
>>Back in 1990 (or somewhere near that) I was invited by some friends to take
>>part in a gaming event.
>>
>>It was a multiplyer game. Run around in a random maze and try to find your
>>opponents. Kill them before they kill you.
>>
>>My memory is a little weak here but I think the screen looked something
>>like this:
>>
>>++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
>> + +
>> + 0 0 0 +
>> + v - - - - - < +
>> + 0 +
>> + +
>> +++++++++++++++++ +++++++++++++++
>> + +
>> + +
>>
>>Your character was locked in the center of the screen and the world moved
>>around. Maybe there was a single player mode were you shold clear out
>>termitets or something.
>>
>>Anyone have a clue?
>
>
> That looks a little bit like Snipe to me. I think it used different
> characters for the walls, and used *s for the shots. You could also
> fire diagonally, and on some setting, your shots would bounce. I have
> very fond memories of that game. I wouldn't have called it a
> roguelike though.
>
> Does that sound right?

I did a quick google search but I couldn't find any reference to Snipe.
Could you post a link?

--
Björn Bergström
roguelike development [http://roguelikedevelopment.org]
dweller - cellphone roguelike [http://roguelikedevelopment.org/dweller]
 
Archived from groups: rec.games.roguelike.misc (More info?)

On 23 Aug 2004 17:54:13 -0700, drussell@wotmania.com (Donnie Russell)
wrote:

>A very historically important game. It was one of the first network
>applications, and is credited as the original inspiration for Netware.
>It may eventually be made compatible with the Internet.

There is a spinoff of this game known as "Hunt". I'm not sure if it is
internet compatable, but it does require a server that the clients connect
to - probably still designed for Lan play...
 
Archived from groups: rec.games.roguelike.misc (More info?)

"Gibbering Poster" writes:
> "Igor D. WonderLlama" <WonderLlama_@hotmail.com> wrote in message
> news:3ac926dc.0408231042.546ce762@posting.google.com...
> >
> > That looks a little bit like Snipe to me. I think it used different
> > characters for the walls, and used *s for the shots. You could also
> > fire diagonally, and on some setting, your shots would bounce. I have
> > very fond memories of that game. I wouldn't have called it a
> > roguelike though.
> >
> > Does that sound right?
>
> Snipes was an old Novell game, and the players were happy faces IIRC, though
> there may have been different versions of it where your player looked like
> the above...
>
> The Ascii picture reminds me much of an old Apple II game called Bolo, which
> was an HGR game, not ascii... ahh the memories!

Well, now that I know I was right, I can pretend like I was much more
confident of my guess than I really was. Really, Snipes (yeah, I
didn't even quite remember the name) was just the only game I could
remember that even vaguely fit the description. I knew that the
character didn't look quite the same, but I did know that it was made
of multiple ascii characters. I didn't expect to be right, honestly,
but I had such fond memories of Snipes that I wanted to see if anyone
else recognized it. Aparantly, it is a more well-known game than I
expected. That fact brings me joy.
 
Archived from groups: rec.games.roguelike.misc (More info?)

WonderLlama_@hotmail.com (Igor D. WonderLlama) writes:
> but I had such fond memories of Snipes that I wanted to see if anyone
> else recognized it. Aparantly, it is a more well-known game than I
> expected. That fact brings me joy.

Oh yeah. When I was a college sophomore, snipes was massively popular
in those public clusters that had novell servers.

The novell systems eventually disappeared, replaced by more modern
network infrastructure, but no games quite as good as snipes ever showed
up by the time I'd left college (== high-speed local area networks in a
gaming friendly environment); I suppose nowdays students probably play
quake or something.

-Miles
--
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