Hey guys,
I guess by now everyone might have played 'Witcher 3: Wild Hunt' game at some point. If not, then this would be a great chance for newcomers to grab this title. It's time relive the memories, and replay the game if you wish, since a new next-gen update is coming. I never completed all the main and side quests in Witcher 3 though, so I might play this new Witcher 3 Complete Edition soon.
I'm not sure whether the previously released game MODs (texture/graphics/gameplay) are going to work on this new version as well. But the chances are slim IMO.
The free next-gen long-awaited update for The Witcher 3: Wild Hunt is coming to PC, PlayStation 5 and Xbox Series S|X on December 14th, 2022! It packs a lot of graphic improvements so it would be a suitable game title once again to benchmark in 4K, with full RT settings (ray tracing) maxed out. It would be interesting to know how the RTX 4090 behemoth of a GPU performs at 4K resolution.
Anyway, as far as technical improvements go, CD Projekt positively whistled through them during its first-look livestream, but PC players can expect to see support for the likes of raytracing, DLSS, and FSR, alongside a selection of new Ultra Plus graphics options, boosting background characters, level of detail, and more.
CD Projekt RED has detailed the Ray Tracing effects for PC. The game will have RTGI and RTAO. Furthermore, CDPR has added some new Ultra+ settings that will push/stress a lot of GPUs, and has improved the game’s SSR. Not only that but there will be support for both NVIDIA DLSS 2 and AMD FSR 2.0.
Indeed, there are visual touch-ups across the board, including a rework for grass and foliage, enhanced and more varied weather conditions, plus higher resolution textures and meshes throughout environments. Novigrad's cobblestones are no longer normal maps, for instance, and instead now fully 3D. Keen-eyed players will also see the likes of smoke drifting from chimneys in distant villages.
Console players will, of course, also get to take advantage of CD Projekt's various improvements, with new Performance and Quality modes providing a choice between better visuals at 30fps or a prioritised 60fps. Expect full console specifics in the run-up to release.
The Witcher 3's next-gen update incorporates more than just visual enhancements, however, and CD Projekt has also taken the opportunity to introduce a number of new features and quality of life improvements. There's a new Photo Mode, for instance, giving players control over the likes of FOV, tilt, depth of field, aperture, focus distances, exposure, and contrast for more beatific snaps.
Additionally, there's an optional new in-game camera, bringing the viewpoint much closer to the action while on-foot, on horseback, or both.
There are also new map filters - enabling explorers to hide the likes of question-mark icons - and the mini-map can be hidden specifically during exploration too. Using this latter option, the mini-map can be temporarily restored at the press of a button, and it'll auto-appear in combat.
Elsewhere, there are improvements to controls - by holding down a button in combat it's possible to instantly trigger a SIGN of your choice without having to bring up the radial map - and there's a new tap to sprint option for Geralt.
Other notable additions include a range of accessibility improvements - such as larger HUD and subtitle options - plus enhanced language support including Chinese dubbing and subtitles. There are also numerous polishing tweaks, including a new pause option for cutscenes, plus fixes for the likes of cutscenes stuttering and previously broken quest lines - with CD Projekt saying the patch should retroactively fix broken quests on saves.
Finally, there's cross-progression and cross-save support across PC, Xbox, and Playstation.
We do know, however, that all platforms will be getting a small slice of DLC themed around Netflix's The Witcher TV series. These will include new armour and weapon options for Geralt, plus a new outfit for Jaskier, based on those seen in the show - and there's even a bit of a new quest tied to their acquisition, with Doug Cockle making a return in the lead role.
The Witcher 3's free next-gen update and its last-gen counterpart arrives on 14th December. Source: thewitcher.com | The Witcher 3: Wild Hunt — Next-Gen Update Trailer and REDstreams summary
View: https://youtu.be/nBT2SP21f3Q
View: https://youtu.be/Eqvcbfsk8IU
I guess by now everyone might have played 'Witcher 3: Wild Hunt' game at some point. If not, then this would be a great chance for newcomers to grab this title. It's time relive the memories, and replay the game if you wish, since a new next-gen update is coming. I never completed all the main and side quests in Witcher 3 though, so I might play this new Witcher 3 Complete Edition soon.
I'm not sure whether the previously released game MODs (texture/graphics/gameplay) are going to work on this new version as well. But the chances are slim IMO.
The free next-gen long-awaited update for The Witcher 3: Wild Hunt is coming to PC, PlayStation 5 and Xbox Series S|X on December 14th, 2022! It packs a lot of graphic improvements so it would be a suitable game title once again to benchmark in 4K, with full RT settings (ray tracing) maxed out. It would be interesting to know how the RTX 4090 behemoth of a GPU performs at 4K resolution.
Anyway, as far as technical improvements go, CD Projekt positively whistled through them during its first-look livestream, but PC players can expect to see support for the likes of raytracing, DLSS, and FSR, alongside a selection of new Ultra Plus graphics options, boosting background characters, level of detail, and more.
CD Projekt RED has detailed the Ray Tracing effects for PC. The game will have RTGI and RTAO. Furthermore, CDPR has added some new Ultra+ settings that will push/stress a lot of GPUs, and has improved the game’s SSR. Not only that but there will be support for both NVIDIA DLSS 2 and AMD FSR 2.0.
Indeed, there are visual touch-ups across the board, including a rework for grass and foliage, enhanced and more varied weather conditions, plus higher resolution textures and meshes throughout environments. Novigrad's cobblestones are no longer normal maps, for instance, and instead now fully 3D. Keen-eyed players will also see the likes of smoke drifting from chimneys in distant villages.
Console players will, of course, also get to take advantage of CD Projekt's various improvements, with new Performance and Quality modes providing a choice between better visuals at 30fps or a prioritised 60fps. Expect full console specifics in the run-up to release.
The Witcher 3's next-gen update incorporates more than just visual enhancements, however, and CD Projekt has also taken the opportunity to introduce a number of new features and quality of life improvements. There's a new Photo Mode, for instance, giving players control over the likes of FOV, tilt, depth of field, aperture, focus distances, exposure, and contrast for more beatific snaps.
Additionally, there's an optional new in-game camera, bringing the viewpoint much closer to the action while on-foot, on horseback, or both.
There are also new map filters - enabling explorers to hide the likes of question-mark icons - and the mini-map can be hidden specifically during exploration too. Using this latter option, the mini-map can be temporarily restored at the press of a button, and it'll auto-appear in combat.
Elsewhere, there are improvements to controls - by holding down a button in combat it's possible to instantly trigger a SIGN of your choice without having to bring up the radial map - and there's a new tap to sprint option for Geralt.
Other notable additions include a range of accessibility improvements - such as larger HUD and subtitle options - plus enhanced language support including Chinese dubbing and subtitles. There are also numerous polishing tweaks, including a new pause option for cutscenes, plus fixes for the likes of cutscenes stuttering and previously broken quest lines - with CD Projekt saying the patch should retroactively fix broken quests on saves.
Finally, there's cross-progression and cross-save support across PC, Xbox, and Playstation.
We do know, however, that all platforms will be getting a small slice of DLC themed around Netflix's The Witcher TV series. These will include new armour and weapon options for Geralt, plus a new outfit for Jaskier, based on those seen in the show - and there's even a bit of a new quest tied to their acquisition, with Doug Cockle making a return in the lead role.
The Witcher 3's free next-gen update and its last-gen counterpart arrives on 14th December. Source: thewitcher.com | The Witcher 3: Wild Hunt — Next-Gen Update Trailer and REDstreams summary
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