Now this is only happening on my Metal Gear Solid 5 game so far. I just recently put my computer together so I only have this game and League of Legends on it.
League doesn't have this horizontal line thats just below the mid point of the screen. But on Metal Gear Solid 5(which I understand is way more graphic dependent than LoL), when my character looks around, the line appears. I thought this was just in the opening cutscene when ur character is opening his eyes and his vision is blurry, but even after when crawling the line shows up again.
Somebody help! I really don't want to continue playing if its screen tearing. I read on an old post here to enable Vsync in the game, and to even turn on triple buffering. In game, the vertical sync is enabled, but I don't know where to turn on triple buffering? I go to my GPU Tweak program and it doesn't say anything about triple buffering anywhere.
Thanks in advance!
League doesn't have this horizontal line thats just below the mid point of the screen. But on Metal Gear Solid 5(which I understand is way more graphic dependent than LoL), when my character looks around, the line appears. I thought this was just in the opening cutscene when ur character is opening his eyes and his vision is blurry, but even after when crawling the line shows up again.
Somebody help! I really don't want to continue playing if its screen tearing. I read on an old post here to enable Vsync in the game, and to even turn on triple buffering. In game, the vertical sync is enabled, but I don't know where to turn on triple buffering? I go to my GPU Tweak program and it doesn't say anything about triple buffering anywhere.
Thanks in advance!