News There's nothing I can do. I don't even know if I wanna play anymore' — Pokémon fan left devastated after '20 years worth of data' lost in Switch to...

Losing 20 years worth of data will very quickly make a gamer realize how pointless progression, achievements, and the whole "pride and accomplishment" grind is.

Nintendo is still new to the concept of cloud saves. The idea that they don't have a mechanism in place to handle save data loss is not a surprise. This is yet another thing that Palworld got right that Pokemon hasn't bothered with. Personally, I'm completely fine with editing my own saves these days. I don't have hundreds of hours to waste hoping I randomly win the in-game lotto on some rare variant or thing.
 
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NGL this was my i 'cracked" ever Nintendo console I buy.
Them REFUSING to let you backup saves is a joke.

I lost one time only items in event during the x/y starting event due to their bug that prevented you from playing game if you saved in a town and quit...so i had start over.


Backing up stuff before any type of transfer is a logical thing to do.

Nintendo doesn't udnerstand that concept.
They don't have cloud saves? Sounds made up TBH.
Switch & Switch 2 saves are console bound UNLESS you have sub to their service..which "can" backup" "some" game saves.

However some games (pokemon i think included) are blocked from this as "backing up and restoring" can be abused to "clone" pokemon so they don't allow it regardless of having the sub or not.

example: you make a backup, trade your pokemon to someone for trash ones, then restore your save keeping your pokemon and a person also having them.
 
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When people still don't realize that "cloud" means "someone else has control of your data".... if you trust someone else with your game data you deserve whatever happens with it.
 
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Luke or Linus from LTT brought up a good point like a year ago that most people don't think about. In the United States you have a legal right to be able to make personal local back ups from portable devices. For the Nintendo Switch bizarrely this right is not allowed, and paywalled behind only their subscription based renting cloud service which doesn't work part of the time and on some notable games at all. There's a solid discussion to be had that what Nintendo doing isn't just bad practice "oh Nintendo is so old fashioned bad practices" but might actually be illegal and simply no one has noticed or thought about it. The only thing weakly holding down that right and preventing it is their EULA agreement which isn't entirely overriding necessarily. Yes it's arguably unethical, yes it's very bad practice, but it comes down to the power of the EULA. The FTC could easily rule it is in violation like they did non-competes temporarily before administration shifts.