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Archived from groups: alt.games.half-life.tfclassic (More info?)
Demo not too bad at all.
Still feels as much of a shoddy console port as DX:IW did, and
splitting the maps up with that strange fog like stuff is a BAD design
choice but it's still generally Thief in feel and that's no bad thing

Movement takes a bit of getting used to and it's nice to be able to
see Garrett in 3rd person but for a change, but ultimately, it just
wasn't needed in there at all.
Sort of looking forward to playing the full game now. Bit of a
difference compared to DX:IW... I downloaded the demo of that and
promptly cancelled my pre-order.
Still, eh? When will developers learn to not code for the weakest
(console) platform and actually write for the PC and port that
instead?
* Wondering if Ray still reads the froup
Tartychops.
*Tis a rum old world*
Demo not too bad at all.
Still feels as much of a shoddy console port as DX:IW did, and
splitting the maps up with that strange fog like stuff is a BAD design
choice but it's still generally Thief in feel and that's no bad thing

Movement takes a bit of getting used to and it's nice to be able to
see Garrett in 3rd person but for a change, but ultimately, it just
wasn't needed in there at all.
Sort of looking forward to playing the full game now. Bit of a
difference compared to DX:IW... I downloaded the demo of that and
promptly cancelled my pre-order.
Still, eh? When will developers learn to not code for the weakest
(console) platform and actually write for the PC and port that
instead?
* Wondering if Ray still reads the froup

Tartychops.
*Tis a rum old world*
