I have noticed that a lot of new games that have been announced lately need to have alot of VRAM. I have two, 2gb cards and don't really want to upgrade anytime soon.
So my thought is what if we load the textures into RAM with something like DIMM drive?
http://dimmdrive.com/
For when the game exceeds the amount of VRAM available (for me I have 16gb 8gb just for DIMM DRIVE) we could just toss the textures into RAM. I know regular RAM is slow than VRAM but doesn't that have to be a better solution than either an hdd or an ssd?
Let me know your thoughts.
I don't really have any way to test this right now as my other 8 gb of ram are in the mail.
So my thought is what if we load the textures into RAM with something like DIMM drive?
http://dimmdrive.com/
For when the game exceeds the amount of VRAM available (for me I have 16gb 8gb just for DIMM DRIVE) we could just toss the textures into RAM. I know regular RAM is slow than VRAM but doesn't that have to be a better solution than either an hdd or an ssd?
Let me know your thoughts.
I don't really have any way to test this right now as my other 8 gb of ram are in the mail.