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THQ's Quick Sale Denied, Individual Franchises Up for Offer

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[citation][nom]JJ1217[/nom]What a sad day for gaming. THQ ITS IN THE GAME.[/citation]

Their auctioning off some IPs, all the games scheduled this year is still coming out. so cheer up.
 
i cant believe thq of all companies goes bankrupt, especialy when considering they have a general high quality games. they are one of the best companies out there. but somehow they lost.

sad day indeed.
 
[citation][nom]sdfgser[/nom]i cant believe thq of all companies goes bankrupt, especialy when considering they have a general high quality games. they are one of the best companies out there. but somehow they lost.sad day indeed.[/citation]

I read an article on kotaku looking where they went bad, I know personally homefront was disaster. I liked Frontlines Fuel of war but no anti-cheat... anyways here's the link

http://kotaku.com/5881479/how-thq-went-from-bad-to-very-bad

also i should note, that THQ did came up with the whole "Online pass" that EA adopted.
 
[citation][nom]sdfgser[/nom]i cant believe thq of all companies goes bankrupt, especialy when considering they have a general high quality games. they are one of the best companies out there. but somehow they lost.sad day indeed.[/citation]

decent games, some award winning and considered the best but terrible management who ran it to the ground.
 
It's another sad story. The ratio of junk to quality developers is becoming too out of balance. Here's to hoping the likes of EA and Activision/Blizzard don't buy any of the IP or developer studios.
 
[citation][nom]matt_b[/nom]It's another sad story. The ratio of junk to quality developers is becoming too out of balance. Here's to hoping the likes of EA and Activision/Blizzard don't buy any of the IP or developer studios.[/citation]

What about Ubisoft, Nintendo, Microsoft, Sega, Warner Bros, Take-Two, Square Enix, Sony. Their all publishers too.
 
[citation][nom]myromance123[/nom]Oh my goodness... Please not EA. Not Activision. Not Blizzard.I really hope the game companies like Relic and Volition stay alive...[/citation]
[citation][nom]kcorp2003[/nom]What about Ubisoft, Nintendo, Microsoft, Sega, Warner Bros, Take-Two, Square Enix, Sony. Their all publishers too.[/citation]

If anything, I hope only Valve buys them.....because last thing we want is EA, Ubisoft, Activision ruining the next great ( was suppose to be ) THQ game

 
[citation][nom]greghome[/nom]If anything, I hope only Valve buys them.....because last thing we want is EA, Ubisoft, Activision ruining the next great ( was suppose to be ) THQ game[/citation]
I hope EA doesn't win any ip, but it's not like thq is/was perfect. I've rarely had worse experiences with customer support than with them. Save for kalypso ofcourse.
 
wow... all i can say is wow... i forgot how mis managed all their games were.

AAA budget but A preformance...

most games good at least, but costed way to much to make, and the few stand out hits were too little to late...

few days ago it was blamed on piracy, at least by someone in the forum... but my god, i forgot they made the udraw, wasn't that a 100 million to 1 billion $ eff up?
 
[citation][nom]kcorp2003[/nom]I read an article on kotaku looking where they went bad, I know personally homefront was disaster. I liked Frontlines Fuel of war but no anti-cheat... anyways here's the link http://kotaku.com/5881479/how-thq- [...] o-very-badalso i should note, that THQ did came up with the whole "Online pass" that EA adopted.[/citation]

Just a lot of poor business decisions on THQ's end. I think part of the problem is that THQ has been experimenting with their business practices in an attempt to adapt to the changing market. Unfortunately, the risk that they took with things like the uDraw screwed them.

Their attempt at making a big shooter IP in the likes of Battlefield and Call of Duty was a huge gamble. Personally, I thought Homefront had an excellent premise. There were moments in the game that really could have made it shine. But ultimately, THQ made a bad call by getting the rather untested Kaos Studios to make the game. With the time crunch, Kaos Studios was unable to deliver, and as a result, Homefront was a subpar product. It didn't have the meat to back all the hype that THQ marketing was generating and so it failed. What I find really sad is that Crytek was in line to develop the next Homefront and make the game what it really should have been in the first place. We can only hope that that project will ever see the light of day. But who knows? Maybe EA will buy up the Homefront franchise and give it a chance. After all, Medal of Honor is probably not going to be seeing the light of day ever again after how poorly it did...

So really, THQ closing down is just a part of the growing pains of the industry. The industry's changed a lot in the past decade and THQ, unlike EA or Activision, weren't able to get their act together and find a business practice that worked for them. What's really sad is that part of the reason THQ failed was the fact that they published so many original IPs.
 
[citation][nom]kcorp2003[/nom]I read an article on kotaku looking where they went bad, I know personally homefront was disaster. I liked Frontlines Fuel of war but no anti-cheat... anyways here's the link http://kotaku.com/5881479/how-thq- [...] o-very-badalso i should note, that THQ did came up with the whole "Online pass" that EA adopted.[/citation]

I agree with a lot of that article, except that Warhammer 40k part.

Nothing could be farther from the truth.
 
[citation][nom]casualcolors[/nom]Why do none of these THQ stories elaborate on the reason WHY they are going under. It has almost nothing to do with game sales.[/citation]

Would you care to inform us then?
 
This is so sad, I've really enjoyed the games from THQ, and looks like I will be losing some of my favorite franchises. I just hope someone brings back Red Faction at least. Or better yet, Volition spins off and does their own thing.
 
[citation][nom]pliskin1[/nom]This is so sad, I've really enjoyed the games from THQ, and looks like I will be losing some of my favorite franchises. I just hope someone brings back Red Faction at least. Or better yet, Volition spins off and does their own thing.[/citation]

Sadly, Red Faction: Armageddon didn't too well. I don't see anybody really bothering to pick up a third person shooter franchise, although it's not entirely out of the realm of possibility.

Since Volition is a subsidiary of THQ and therefore an asset, there's a possibility that someone might acquire the studio. Considering that it's the studio that worked on Saints Row, which is a property that everyone is going to be eyeing, they might get acquired. Otherwise, Volition lacks the funding to do anything on their own.

- Catherine Cai
 
[citation][nom]blackjackcf[/nom]Just a lot of poor business decisions on THQ's end. I think part of the problem is that THQ has been experimenting with their business practices in an attempt to adapt to the changing market. Unfortunately, the risk that they took with things like the uDraw screwed them. Their attempt at making a big shooter IP in the likes of Battlefield and Call of Duty was a huge gamble. Personally, I thought Homefront had an excellent premise. There were moments in the game that really could have made it shine. But ultimately, THQ made a bad call by getting the rather untested Kaos Studios to make the game. With the time crunch, Kaos Studios was unable to deliver, and as a result, Homefront was a subpar product. It didn't have the meat to back all the hype that THQ marketing was generating and so it failed. What I find really sad is that Crytek was in line to develop the next Homefront and make the game what it really should have been in the first place. We can only hope that that project will ever see the light of day. But who knows? Maybe EA will buy up the Homefront franchise and give it a chance. After all, Medal of Honor is probably not going to be seeing the light of day ever again after how poorly it did...So really, THQ closing down is just a part of the growing pains of the industry. The industry's changed a lot in the past decade and THQ, unlike EA or Activision, weren't able to get their act together and find a business practice that worked for them. What's really sad is that part of the reason THQ failed was the fact that they published so many original IPs.[/citation]

growing pains... no, growing pains is when competition kills off a company,
this was management having no idea how to properly manage a company, or how to grow a company.

you dont take a gamble with the udraw unless you have a solid product, and from what i can tell from videos of it, its sub par at best as a tablet and cost what, 100$ new (ill be picking one up for 10$ because i love tablets)

you dont stick a dev like relic on a franchise that in all honesty, is well known, but not popular, when you could give them free range on their own projects that would have mass appeal

you dont go after the big boys in the fps genre unless you have room to fail a few times. home front, no matter how good it would have been, even it it was better than battlefield and cod combined, would not have sold as well because its new. 3 games in, yea, it may eat away at battlefield and cod enough to make it a viable solution, but not if you cant take 2 games, 150 million$ of probably never makeing even on a game

the fighting games, wwe... i had no idea how much that license cost... my god, if that number is anywhere near true they were retarded for even getting into that genre considering the popularity is dieing compared to what it use to be.

the ufc, now that one could have made money back, but not with ea also cannibalizing sales with its own fighting sorts games.

the moment that kids games went away from them is when they should have taken a step back and made a focus on "we will be the best at _______" and went for it. id say open world sand box games considering i believe all 3 saints row games are more fun that the gta games... at least on consoles, i just got 2 vice and san andreus on the pc, so i cant judge them yet.

red faction they royally screwed up... and i cant understand the logic in the way they screwed it up either.

but the worst one was the u draw, they took a massive gamble and it cost them so much they just couldnt recover.

heres hoping ea stays the hell away from them.

as saints row, is a very attractive franchise, and can easily compete with gta, i could see ea or activision going into a bidding war for it.

metro, activision and ea alreay have fps games, they will likely pass on it, at least ea will because they have crytech

god this really sucks.
 
[citation][nom]calmstateofmind[/nom]Would you care to inform us then?[/citation]

Google Udraw, and bear in mind they had a massive loan pulled out from under them in the wake thereof.
 
[citation][nom]casualcolors[/nom]Google Udraw, and bear in mind they had a massive loan pulled out from under them in the wake thereof.[/citation]

oh it was so much more, but the last and biggest straw was the udraw... it was a massive gamble that failed miserably, look at some of the tutorials, and the stuff people drew for them is laughable too.
 
[citation][nom]JJ1217[/nom]What a sad day for gaming. THQ ITS IN THE GAME.[/citation]

Are you trying to draw a parallel of a EA buy out so:

"EA sports it's in the game"
to
"THQ, it's in the game"
 
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