Tombraider6: Problem with microsoft multimedia keyboard an..

rms

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Aug 20, 2003
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Archived from groups: alt.games.tombraider (More info?)

Hi, my problem is that none of the numpad keys work for movement, namely 0,
1 (used for first-person view, and side-stepping) don't work at all in the
game. This of course makes the game unplayable.

Does anyone have a suggestion to how to fix this? thx!! It does this with
both the 49 and 52 patches.

rms
 
Archived from groups: alt.games.tombraider (More info?)

rms wrote:
> Hi, my problem is that none of the numpad keys work for movement, namely 0,
> 1 (used for first-person view, and side-stepping) don't work at all in the
> game. This of course makes the game unplayable.
>
> Does anyone have a suggestion to how to fix this? thx!! It does this with
> both the 49 and 52 patches.
>
> rms
>
>

I have intermittent problems with that. I've got them mapped and at
least with build 52 they seem to stay that way.

Try entering the game, then Esc out to the keyboard setup and simply
return to the game once you've looked at the listing. This is all I
need do on the occasions that it "forgets" that they are mapped.

--


Pistol Whipped
 
Archived from groups: alt.games.tombraider (More info?)

> Try entering the game, then Esc out to the keyboard setup and simply
> return to the game once you've looked at the listing. This is all I need
> do on the occasions that it "forgets" that they are mapped.

Ya thx, I finally snapped that the duck and sprint keys needed to mapped
also. Works great now.

rms