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"Neil Jones" <neil@designumbrella.com> wrote in message
news:120120050917136776%neil@designumbrella.com...
>
> > You didn't like KOTOR? I just finished the sequel and found both
> > rather enjoyable.
>
> Each to their own, I guess. I found the upgrading and equipping of
> weapons to be interminable, with tiny differences between seemingly
> hundreds of different weapons. I disliked the whole 'squad freeze' type
> gameplay style, where the first person into a room got targeted, and
> you had to wait until the others could see the attacker before they'd
> recognise a threat.
>
> I thought the 'racing' game was ludicrous, and the combat system and
> effects clunky at best...
I think if you place the emphasis on the combat in KOTOR, you'll find it
disappointing. That aspect is pretty lacklustre, and doesn't get much better,
to be honest (more lightsabres, some uninspiring force effects, that's it).
It's a shame the combat controls and options have had to be simplified to meet
the requirements of the console market. Those big icons hanging over every
enemy's head destroy the immersion. (You can disable the "freeze"). The racing
game gets much harder, but it's still pretty rubbish.
For me the game is all about dialogue, character and story development. The
voice acting is superb throughout, and there's so much of it. Plus there's
HK-47, who you never got to meet but he knocks DOG into a cocked hat as Game
Character of the Year (if it was for 2003). Plus there's a massive plot twist
that I can't tell you about
😉 (maybe more than one, I don't know yet...)
> and I felt the whole game's underlying
> 'decision tree' spreadsheet structure was way too visible.
Aren't all RPGs like that? You have dialogue choices, and other choices are
offered as a result of your selection. I think KOTOR is much better than NWN in
that respect, since the right answer isn't always obvious, and none of the
answers are really wrong, they just progress the plot in a different direction
(it probably converges a short time later, but you never know for sure...).
It's a pity Bioware couldn't use the NWN combat system in KOTOR, but
unfortunately consoles don't have mice :-/
--
Paul