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Subject: Banks


Question: Why is it, that if I have a bank sector, all I can
do is deposit dust, which gets turned into bars, and pay
interest only, I can never do a lump-sum withdrawal. How
is this a model of the real world?


Idea: Change banks into something more realistically modeled after the real
world. I want to open CDs, take out mortgages, compare rates based on my risk
factor. What if banks were also tied to a country's nation levels, ie:

At low education levels, all you can have is a "checks cashed" and visit "guido"
for short term high interest rates where if you don't pay him back he will bust
your caps.

At medium edu levels, you can take out CDs of different terms and rates, finance
a car or small condo.

At high edu levels, you can play the money market, and have a higher credit
rating allowing you to open a country-equity line of credit.

Research allows you to invest in Biomed stocks

Tech allows you to aggressively invest in high-tech.

Later in the game, you can set up annuities and launder your assets with
offshore investments.



Ok, all joking aside, banks and loans need some help. Terms of Loans are
meaningless in blitzes, and loans get hosed when updates get skipped or extra
zdones occur, these should be based on ETUs or updates, not the wall clock
(bug#1012700). Anyone got any ideas on how to improve or enhance this?


-Bungholio
 
Archived from groups: rec.games.empire (More info?)

"Bungholio" <empire_bungholioNOSAPM@verizon.net>
> Subject: Banks
>
> Ok, all joking aside, banks and loans need some help. Terms of Loans are
> meaningless in blitzes, and loans get hosed when updates get skipped or
extra
> zdones occur, these should be based on ETUs or updates, not the wall clock
> (bug#1012700). Anyone got any ideas on how to improve or enhance this?

I've been saying for years (and years) that loans need to be based on
updates/ETUs.

Mr. Ed