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Archived from groups: alt.games.tombraider (More info?)
Found the following article at the below link.
I'm not sure if anyone has seen this or not.
Mean Marine
http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=28884&subsectionid=1585
Eidos reveal first Tomb Raider 7 details
[05/03/04 17:06]
And, thankfully, that control system will be getting the overhaul it's
been needing
Eidos have let slip with the first details of the next instalment of
Tomb Raider - the first game in the series to be developed by Crystal
Dynamics after Brit coders Core Design were dropped last year following the
Angel of Darkness debacle.
"We are doing a lot of market research, in terms of the direction of
the content and of the character," says Eidos CEO Mike McGarvey of the
seventh Tomb Raider. "But the fundamental technology is already complete and
the character is up and running in the environment, with new moves and a new
control system. We are not in a position right now to articulate the
creative direction of the franchise. It's still a little early. But we're
certainly very excited about what we've seen so far."
Tomb Raider's interface has long been a weak point of the series, with
the clumsy controls often leading to hugely frustrating ledge-leaping
episodes, so the fact that this is one of the key issues being addressed in
the new game is certainly a good sign.
Angel of Darkness was originally envisioned by Core as the first part
of a trilogy but, while we've had no plot details as yet for Tomb Raider 7,
judging by McGarvey's comments, it now seems certain that Crystal Dynamics
will be starting afresh and taking the series in a new direction.
The seventh Tomb Raider is due to be released during the financial
year ending 30 June 2005
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Found the following article at the below link.
I'm not sure if anyone has seen this or not.
Mean Marine
http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=28884&subsectionid=1585
Eidos reveal first Tomb Raider 7 details
[05/03/04 17:06]
And, thankfully, that control system will be getting the overhaul it's
been needing
Eidos have let slip with the first details of the next instalment of
Tomb Raider - the first game in the series to be developed by Crystal
Dynamics after Brit coders Core Design were dropped last year following the
Angel of Darkness debacle.
"We are doing a lot of market research, in terms of the direction of
the content and of the character," says Eidos CEO Mike McGarvey of the
seventh Tomb Raider. "But the fundamental technology is already complete and
the character is up and running in the environment, with new moves and a new
control system. We are not in a position right now to articulate the
creative direction of the franchise. It's still a little early. But we're
certainly very excited about what we've seen so far."
Tomb Raider's interface has long been a weak point of the series, with
the clumsy controls often leading to hugely frustrating ledge-leaping
episodes, so the fact that this is one of the key issues being addressed in
the new game is certainly a good sign.
Angel of Darkness was originally envisioned by Core as the first part
of a trilogy but, while we've had no plot details as yet for Tomb Raider 7,
judging by McGarvey's comments, it now seems certain that Crystal Dynamics
will be starting afresh and taking the series in a new direction.
The seventh Tomb Raider is due to be released during the financial
year ending 30 June 2005
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My mailbox is protected by iHateSpam, the #1-rated spam buster."
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