I'm trying to get transparency effects in Windows 11. I have tried and/or enabled the following recommendations I've found online:
Because of this, I'm wondering whether my hardware is just too old to support transparency. Below are the relevant system specs I can think of. Feel free to request more info...
OS: Win 11 Home
Windows build: 22000.2124
CPU: Intel i5-4210U
RAM: 12 GB
SSD: 1 TB
GPU chip: Intel HD Graphics Family
GPU type: Integrated
GPU Adapter string: Intel HD Graphics 4400
GPU Adapter RAM: 1 GB
Total available graphics memory: 2176 MB
Dedicated VRAM: 128 MB
Shared System RAM: 2048 MB
Graphics driver version: 20.19.15.4549 ("up to date")
Installed Drivers: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll
DirectX version: DirectX 12
DirectDraw Acceleration: yes
Direct3D Acceleration: yes
AGP Texture Acceleration: yes
DirectX 12 Ultimate: no
Direct3D DDI: 12
Can any hardware-savvy person advise whether it looks like the age of my system is what's preventing transparency from working? Or is the hardware fine, and I should keep looking for other solutions?
Thanks!
- Settings > Personalization > Colors > Transparency Effects
- Settings > Accessibility > Visual Effects > Transparency Effects
- HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\Themes\Personalize\EnableTransparency = 1
- HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\Advanced\UseOLEDTaskbarTransparency = 1
- HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Dwm\ForceEffectMode = 1
Because of this, I'm wondering whether my hardware is just too old to support transparency. Below are the relevant system specs I can think of. Feel free to request more info...
OS: Win 11 Home
Windows build: 22000.2124
CPU: Intel i5-4210U
RAM: 12 GB
SSD: 1 TB
GPU chip: Intel HD Graphics Family
GPU type: Integrated
GPU Adapter string: Intel HD Graphics 4400
GPU Adapter RAM: 1 GB
Total available graphics memory: 2176 MB
Dedicated VRAM: 128 MB
Shared System RAM: 2048 MB
Graphics driver version: 20.19.15.4549 ("up to date")
Installed Drivers: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll
DirectX version: DirectX 12
DirectDraw Acceleration: yes
Direct3D Acceleration: yes
AGP Texture Acceleration: yes
DirectX 12 Ultimate: no
Direct3D DDI: 12
Can any hardware-savvy person advise whether it looks like the age of my system is what's preventing transparency from working? Or is the hardware fine, and I should keep looking for other solutions?
Thanks!
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