G
Guest
Guest
Archived from groups: alt.games.starsiege.tribes (More info?)
I play a fast-paced Tribes 1 mod. My client is set up to use the OpenGL
driver. Now, on maps with visible terrain, I experience graphical lag.
My question: Is it possible to make terrain look really basic, so that not
a lot of processing will be involved when displaying it, while using the
OpenGL driver?
I've tampered with the settings in Options->Graphics Detail and have also
looked in Config/clientprefs.cs, to no avail.
I know that this can be achieved by opting to use the software driver, but
when I use this, Tribes crashed on me very often.
I play a fast-paced Tribes 1 mod. My client is set up to use the OpenGL
driver. Now, on maps with visible terrain, I experience graphical lag.
My question: Is it possible to make terrain look really basic, so that not
a lot of processing will be involved when displaying it, while using the
OpenGL driver?
I've tampered with the settings in Options->Graphics Detail and have also
looked in Config/clientprefs.cs, to no avail.
I know that this can be achieved by opting to use the software driver, but
when I use this, Tribes crashed on me very often.
