Archived from groups: alt.games.baldurs-gate (
More info?)
> "Icelus" <icelus@houston.rr.com> wrote in message
> news:%m8zc.12229$ar2.4987@fe2.texas.rr.com...
> > Yeah... um... sorry about that. It was a stupid mistake on my part when
I
> > was cleaning up some of the code.
> >
> > Version 10 has just been released, and this bug has been fixed
> (hopefully...
> > heh). You can download the new version here:
>
http://www.pocketplane.net/ub
RCV: Two questions regarding V.10. The new Ranger kits each include
something that strikes me as a bit odd, I guess.
The Feral Rgr is limited to one prof. in a number of weapons - I assumed
that that meant that those were the ONLY weapons he could use, and was
limited to simply proficient in them. However, in checking it out, he can
place two profs into weapons a Rgr can normally use and seems to be able TO
use any weapon a Rgr can use. Perhaps I am missing something here, but why
can a Feral Rgr place two profs into, say war hammers, but only one into L.
Swds, for example? Seems a trifle odd....
With the Justifier, the text makes a big deal about how skilled he is
with weapons, well beyond the skill level of a normal Rgr, and yet they are
still limited to basic, specialized, proficiency limits. So for losing
their charm animal ability and the bulk of their spell casting, they get a
measly +1 to hit and a 1- to speed every 10 levels? Even including the
extra 10% to stealth, this seems a really bad trade off..... Anyway, I
would have assumed, based on the class description and the glowing paens of
praise for their weapons skills, that they would have either gotten full
advanced specialization, or at least a cap of three profs per weapon or
something. As it is, the powers of the kit seem to neither justify the
verbiage, nor choosing to play one.
Otherwise, V.10 is running well and I'd recommend it to everyone out
there. [even if I do think... ****
spoiler****
its a bit much giving Minsc a boost up to 19 strength AND additonal
subtractions to his THAC0. One or the other would be fine, i.e. either an
improved THAC0 and he remains at his original strength *OR* the strength
increase to 19 but no {extra} THAC0 mods beyond what he would get for having
a 19 str......]
Rich