The games in question both run on Unity - Rust, and Cities Skylines 2.
I've only had Rust crash once or twice, however CS2 has had the occasional CTD since launch but recently has gotten far more frequent.
The dump files always read, "ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s."
Don't really get any crash handlers coming up afterward either.
specs: Win10 home, 5800X3D, 32gb DDR4-3200 (XMP default), RTX 4070 12GB, Rog Strix B550-A, game is running off a 2TB Samsung 970 evo plus that I bought 4 months ago.
I've only had Rust crash once or twice, however CS2 has had the occasional CTD since launch but recently has gotten far more frequent.
The dump files always read, "ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s."
Don't really get any crash handlers coming up afterward either.
specs: Win10 home, 5800X3D, 32gb DDR4-3200 (XMP default), RTX 4070 12GB, Rog Strix B550-A, game is running off a 2TB Samsung 970 evo plus that I bought 4 months ago.