Question Two games crashing to desktop with memory violations.

Fastfishy2

Honorable
Apr 20, 2020
128
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10,585
The games in question both run on Unity - Rust, and Cities Skylines 2.

I've only had Rust crash once or twice, however CS2 has had the occasional CTD since launch but recently has gotten far more frequent.



The dump files always read, "ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s."



Don't really get any crash handlers coming up afterward either.



specs: Win10 home, 5800X3D, 32gb DDR4-3200 (XMP default), RTX 4070 12GB, Rog Strix B550-A, game is running off a 2TB Samsung 970 evo plus that I bought 4 months ago.
 
I would assume you are running these through Steam. Have you checked out the Steam forums to see if anyone has reported any issues with CS2 since it's fairly new and Rust is primarily there. I mention that because you didn't mention having the issues anywhere else.
 
I would assume you are running these through Steam. Have you checked out the Steam forums to see if anyone has reported any issues with CS2 since it's fairly new and Rust is primarily there. I mention that because you didn't mention having the issues anywhere else.
I'll have a look there. No I haven't noticed this happening with other games, to my memory. CS: 2 is a particularly repeat offender.
I've lowered my memory speed to 3000mhz but kept the timings and voltages all at DOCP / XMP defaults for the time being, so I'll see how things go and if I can find anything
 

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