Archived from groups: rec.games.computer.ultima.series (
More info?)
"J. P. Morris" <jpm@it-he.org> escribió en el mensaje
news:419934b9$0$43586$ed2e19e4@ptn-nntp-reader04.plus.net...
> SZDev - Slash wrote:
>
> > Hello!
> >
> > I googled a bit, and couldn't find a source of the population census of
> > Ultima VI; has anybody tried to make it?
> >
>
> Regarding the census in a more sensible light, I've just remembered
> that I did do a PROPER census in U6. The results are built into
> the databank in my 'Tweak' utility.
>
> The source code for tweak is lost, however, but I DO have some
> fragments and I believe the NPC databank is intact.
>
> Download my source code from here:
>
http://www.it-he.org/u6_tools.htm#6
>
> The file you want from the archive is 'partbase.cpp'. If you need
> help understanding it, let me know. Basically all the entries are
> in order of NPC ID, starting from 0 (which is 'Swift'/Vehicle).
It is great, thank you.
It will be very useful for the dark ideas I have with it
😉
However, I still have to do something, I must travel to all the towns of
Britannia and collect information about the buildings, their size, the use
that is given to it and its architecture. And possibly their inhabitants
too. I guess this goes away from the scope of your project, and must be done
manually.
Thanks again,
>
> --
> JP Morris - aka DOUG the Eagle (Dragon) -=UDIC=- jpm@it-he.org
> Fun things to do with the Ultima games
http://www.it-he.org
> Reign of the Just - An Ultima clone
http://rotj.it-he.org
> d+++ e+ N+ T++ Om U1234!56!7'!S'!8!9!KAW u++ uC+++ uF+++ uG---- uLB----
> uA--- nC+ nR---- nH+++ nP++ nI nPT nS nT wM- wC- y a(YEAR - 1976)
--
SZDev - Slash
Slashing, the Outcast Dragon of the -={UDIC}=-
Weblog:
http://www.livejournal.com/users/szdev
Website:
http://szdev.cjb.net