Un-mappable areas?

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Archived from groups: alt.games.morrowind (More info?)

I've noticed several areas in the game which it seems like it's impossible
to map. You can go back and forth all you want, and that black fog-of-war
stays around and won't go away. Most of the times this has happened, it's
been out in the middle of nowhere, usually over water between islands.
(sometimes on land as well, though) But this most recent time was
particularly annoying. Over half the city of Ebonheart seems to be
un-mappable. I can see the docks area, but the fort and the castle are
forever shrouded in black fog, no matter how many times I go back and forth
through them trying to clear it away. Has anybody else seen this problem?
And is there anything I can do about it?
 
Archived from groups: alt.games.morrowind (More info?)

On Mon, 8 Nov 2004 18:31:54 -0500, Darrel Hoffman <i.dont@think.so> wrote:

> I've noticed several areas in the game which it seems like it's
> impossible
> to map. You can go back and forth all you want, and that black
> fog-of-war
> stays around and won't go away. Most of the times this has happened,
> it's
> been out in the middle of nowhere, usually over water between islands.
> (sometimes on land as well, though) But this most recent time was
> particularly annoying. Over half the city of Ebonheart seems to be
> un-mappable. I can see the docks area, but the fort and the castle are
> forever shrouded in black fog, no matter how many times I go back and
> forth
> through them trying to clear it away. Has anybody else seen this
> problem?

Yes, I've seen it several times without any recurring pattern.

> And is there anything I can do about it?

My solution is to leave the Cell by entering a building or walking
some distance in the wild. In your case, walk until your map title
changes from "Ebonheart" to "Ascadian Isles Region".
When you reenter the Cell (try to approach from the opposite
direction), the map should be functioning normally.

Bjoern
 
Archived from groups: alt.games.morrowind (More info?)

> My solution is to leave the Cell by entering a building or walking
> some distance in the wild. In your case, walk until your map title
> changes from "Ebonheart" to "Ascadian Isles Region".
> When you reenter the Cell (try to approach from the opposite
> direction), the map should be functioning normally.

Well, entering buildings didn't help, because I entered and exited various
buildings while I was in Ebonheart, and it never went away. I'll try
leaving and coming back from the other side later and see if that works.
(Even going to Mournhold and back didn't help, since technically, the game
seems to think Mournhold is right on top of Ebonheart. Looking at the world
map from Mournhold shows you still at Ebonheart. Not a big deal, just a
somewhat silly oversight...)

The weird thing is, it's not like there's something wrong with the cell I'm
in. It's never the whole cell that doesn't map, just a small (or in this
case somewhat large) portion of it, but it still wasn't the whole cell.
Often, when I'm island hopping (this seems to be when it most frequently
occurs), I'll look back at the local map and see a cleared area marking my
path, and a big black gap in the line, like I just skipped that section
altogether. Is it possible that maybe the game chooses not to map when
you're swimming underwater at a certain point? It's possible that happened
at Ebonheart, as I did kind of approach it from the ocean side (from Seyda
Neen). Though most of the time I was water-walking, not swimming. I don't
know, I'm just trying to put some sort of rhyme and reason to a phenomenon
which thus far seems to be mostly random...
 
Archived from groups: alt.games.morrowind (More info?)

Darrel Hoffman wrote:

>>My solution is to leave the Cell by entering a building or walking
>>some distance in the wild. In your case, walk until your map title
>>changes from "Ebonheart" to "Ascadian Isles Region".
>>When you reenter the Cell (try to approach from the opposite
>>direction), the map should be functioning normally.
>
>
> Well, entering buildings didn't help, because I entered and exited various
> buildings while I was in Ebonheart, and it never went away. I'll try
> leaving and coming back from the other side later and see if that works.
> (Even going to Mournhold and back didn't help, since technically, the game
> seems to think Mournhold is right on top of Ebonheart. Looking at the world
> map from Mournhold shows you still at Ebonheart. Not a big deal, just a
> somewhat silly oversight...)
>
> The weird thing is, it's not like there's something wrong with the cell I'm
> in. It's never the whole cell that doesn't map, just a small (or in this
> case somewhat large) portion of it, but it still wasn't the whole cell.
> Often, when I'm island hopping (this seems to be when it most frequently
> occurs), I'll look back at the local map and see a cleared area marking my
> path, and a big black gap in the line, like I just skipped that section
> altogether. Is it possible that maybe the game chooses not to map when
> you're swimming underwater at a certain point? It's possible that happened
> at Ebonheart, as I did kind of approach it from the ocean side (from Seyda
> Neen). Though most of the time I was water-walking, not swimming. I don't
> know, I'm just trying to put some sort of rhyme and reason to a phenomenon
> which thus far seems to be mostly random...
>
>
Have you tried starting a new save and going back into one of the
problem areas and seeing what happens? Maybe you have a corrupted save
and the way it manifests is the mapping "glitches".
 
Archived from groups: alt.games.morrowind (More info?)

On Mon, 8 Nov 2004 22:43:57 -0500, Darrel Hoffman <i.dont@think.so> wrote:

> [...]
>
> The weird thing is, it's not like there's something wrong with the cell
> I'm
> in. It's never the whole cell that doesn't map, just a small (or in this
> case somewhat large) portion of it, but it still wasn't the whole cell.
> Often, when I'm island hopping (this seems to be when it most frequently
> occurs), I'll look back at the local map and see a cleared area marking
> my
> path, and a big black gap in the line, like I just skipped that section
> altogether. Is it possible that maybe the game chooses not to map when
> you're swimming underwater at a certain point?

I don't think so. I have seen that phenomenon happen while walking,
swimming, diving or flying. There really doesn't seem to be any pattern.
I have even experienced the opposite effect. In some places the map
reveals small areas that I have never travelled to.

Bjoern
 
Archived from groups: alt.games.morrowind (More info?)

"Darrel Hoffman" <i.dont@think.so> wrote:

>Has anybody else seen this problem?
>And is there anything I can do about it?

I had this happen a few nights ago, and resting (T) seemed to resolve
it. When I finished resting, the map was being updated properly.


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