It should be stated I already read this thread's best answer, (http://www.tomshardware.com/answers/id-2475250/share-system-ram-gpu-vram.html)
and it was good information, but I already knew that. I'm currently a student getting cisco IT essentials and comptia security plus certifications.
Here is the scenario i need explained; in the event the 2GB of vram of the GPU is full, and the game settings on ultra are trying to demand more vram that isn't there, the game will either begin to drop in performance accordingly and proportionately to the demand, or it will crash.
Now in that case, is there no way to configure the system to simply respong to this by redirecting the VRAM demand when it exceeds 2GB of the GPU to the system RAM as backup storage? Even knowing the ddr3 data transfer speeds are slower, when you have 16GB, the amount of excess ram not being used by the system and OS is quite large.
and it was good information, but I already knew that. I'm currently a student getting cisco IT essentials and comptia security plus certifications.
Here is the scenario i need explained; in the event the 2GB of vram of the GPU is full, and the game settings on ultra are trying to demand more vram that isn't there, the game will either begin to drop in performance accordingly and proportionately to the demand, or it will crash.
Now in that case, is there no way to configure the system to simply respong to this by redirecting the VRAM demand when it exceeds 2GB of the GPU to the system RAM as backup storage? Even knowing the ddr3 data transfer speeds are slower, when you have 16GB, the amount of excess ram not being used by the system and OS is quite large.