Heard that if you enable RAY TRACING you get lower fps
Yeah, RAY Tracing tanks the performance, but if we enable
DLSS, along with RTX, then you might gain some more frames. It all depends on the Game being played though. Not many games support ray tracing, as of now. Maybe in the next 2-3 years, Ray Tracing might become mainstream.
IMO, apart from all the above factors, it seems we are basically paying an
"early adopter" price for this new Turing tech/hardware, hence the premium. I know Nvidia has totally changed the GPU
arch as well, with the addition of new
RT and Tensor Cores, and other design/pipeline improvements (memory/cache) etc.
But to take proper advantage of this hardware, very few games and software are currently out in the market. So basically the hardware won't get fully utilized (if we think from this perspective). Also, how well some of the upcoming Games will actually perform on a TURING GPU, with Real time ray tracing and DLSS, still remains to be seen. I think it will take at least another 2-3 years for this whole RTX technology to become mainstream.
As of now, few PC titles are going to take full advantage of this new RTX feature, provided Game developers also adopt and implement ray tracing, and DLSS deep learning AA in games as well. Still, it's good to see new Tech being released. With time things might settle down a bit, and the performance gain might be there when DLSS and Ray Tracing features are enabled.