G
Guest
Guest
Archived from groups: rec.games.frp.dnd (More info?)
I hate Commoners having levels above 1.
Proposed solution:
When gaining a level you may switch a previous class to a new one.
You keep all skill points bought from that class/level and gain skill
points equal to the difference in that class and the new one.
(Ie, Commoner to Expert gains 16 skill points.)
Class features, HP, BAB, and Saves change from the old one to the new.
To do this you must switch the highest level of the old class and pay XP
equal to 1000 x that level.
First version:
Commoners MUST do this on attaining 2nd level.
Second version:
NPC classes may do this.(?)
Third version:
Allow PC's classes to do this?
Example:
Rogue 2/Fighter 3 gains 6th level.
Before leveling up deciding to become Rogue 3/Fighter 2.
Cost 3000 XP.
Remaining XP 10,000+, likely to low to become 6th yet.
Result:
Loses 1d10 HP gains 1d6 HP, difference not less than 1.
Gains 6 Skill Points to spend as Rogue
Fort Save +1, Ref -1
Loses a bonus feat, gains +1d6 sneak attack, trap sense +1
Comments?
Suggestions?
Corrections?
I hate Commoners having levels above 1.
Proposed solution:
When gaining a level you may switch a previous class to a new one.
You keep all skill points bought from that class/level and gain skill
points equal to the difference in that class and the new one.
(Ie, Commoner to Expert gains 16 skill points.)
Class features, HP, BAB, and Saves change from the old one to the new.
To do this you must switch the highest level of the old class and pay XP
equal to 1000 x that level.
First version:
Commoners MUST do this on attaining 2nd level.
Second version:
NPC classes may do this.(?)
Third version:
Allow PC's classes to do this?
Example:
Rogue 2/Fighter 3 gains 6th level.
Before leveling up deciding to become Rogue 3/Fighter 2.
Cost 3000 XP.
Remaining XP 10,000+, likely to low to become 6th yet.
Result:
Loses 1d10 HP gains 1d6 HP, difference not less than 1.
Gains 6 Skill Points to spend as Rogue
Fort Save +1, Ref -1
Loses a bonus feat, gains +1d6 sneak attack, trap sense +1
Comments?
Suggestions?
Corrections?