So, I'm curious. What is the difference between an upscaled image and fullscreen?
For example when a video natively at 1280x720 is put into fullscreen on a 1366x768 monitor, the image fits the entire screen. So in that sense, hasn't it been upscaled since it's now being displayed across every pixel?
I'm wondering because I read today that Infinity Ward confirmed that on Xbox One, CoD Ghosts will run natively at 720p and be upscaled to 1080p while it will run natively at 1080p on the PS4. So on the Xbox One, is its "upscaling" just another word for saying that the image will just be stretched to accommodate a screen with more pixels, and hence, is just another word for fullscreen?
For example when a video natively at 1280x720 is put into fullscreen on a 1366x768 monitor, the image fits the entire screen. So in that sense, hasn't it been upscaled since it's now being displayed across every pixel?
I'm wondering because I read today that Infinity Ward confirmed that on Xbox One, CoD Ghosts will run natively at 720p and be upscaled to 1080p while it will run natively at 1080p on the PS4. So on the Xbox One, is its "upscaling" just another word for saying that the image will just be stretched to accommodate a screen with more pixels, and hence, is just another word for fullscreen?