[quotemsg=21280258,0,1990897]"Approximately 37 percent of people who made purchases did so to have fun, and eight percent bought items to save time."
So 55% of people bought it to get an advantage in the game. These in-game purchases, loot boxes, micro transactions, etc, have to be outlawed. Games are being engineered to trigger your brain the same way gambling addiction does. You end up paying for things that should have been designed as an enjoyable part of the game. And if you don't buy it, some others will. And then you'll be at a disadvantage. Lowering your enjoyment with the game.
It's all based on greed. And manipulation.[/quotemsg]
I think fortnite does it perfectly. You don't need to spend any money in the game at all. The only reason to spend money is to outfit your character with new costumes, dances, a different looking glider and pickaxe(neither give any performance benefit). You can also get a battlepass which allows you to obtain those items faster.
Most other games do it poorly, and it's alot like gambling. You pay for a loot box, and like a slot machine, you could get a big prize or small one.