UT2004 console command question...

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Archived from groups: alt.games.unreal.tournament2003 (More info?)

Is there a command to turn off weapons/ammo spawns, or other items like
flags or teleports? I'd like to take some screencaps of some of the more
scenic maps like Dawn but the ammo and weapons/weapon pads scattered
around spoil the effect somewhat. I could just resave to a new name and
edit a map directly, but that takes a lot of time and often crashes my
comp.

I've tried looking for a list of commands and haven't seen what I'm
looking for, so it probably doesn't exist, but I figured I'd try one last
place.

--
Regards,
J.D. Spangler
Cynic-at-large
"Ideally someone's religion should have about as much importance
to me as what they had for breakfast. As long as they're not
regurgitating it on me I really shouldn't have to give a damn."
 
Archived from groups: alt.games.unreal.tournament2003 (More info?)

On Tue, 11 May 2004 03:02:56 -0400, "J.D. Spangler"
<ayrsayle@hotmail.com> wrote:

>Is there a command to turn off weapons/ammo spawns, or other items like
>flags or teleports? I'd like to take some screencaps of some of the more
>scenic maps like Dawn but the ammo and weapons/weapon pads scattered
>around spoil the effect somewhat. I could just resave to a new name and
>edit a map directly, but that takes a lot of time and often crashes my
>comp.
>
>I've tried looking for a list of commands and haven't seen what I'm
>looking for, so it probably doesn't exist, but I figured I'd try one last
>place.

There's some good stuff here: http://www.unrealtower.org/faq/157
but in general, you're looking for the ToggleScreenShotMode command.
 
Archived from groups: alt.games.unreal.tournament2003 (More info?)

In article <hgu1a0hs6p3agks2ct0jbkn1cr6u488r99@4ax.com>, Folk@folk.com
says...
<snip>
>There's some good stuff here: http://www.unrealtower.org/faq/157
>but in general, you're looking for the ToggleScreenShotMode command.

Already got that taken care of. What I need is a way to turn off the things
like weapon spawn points, health vials and ammunition packs scattered around
the map. Not the hud/player weapon.

--
Regards,
J.D. Spangler
Cynic-at-large
"Ideally someone's religion should have about as much importance
to me as what they had for breakfast. As long as they're not
regurgitating it on me I really shouldn't have to give a damn."
 
Archived from groups: alt.games.unreal.tournament2003 (More info?)

J.D. Spangler enlightened us with:
> Already got that taken care of. What I need is a way to turn off the
> things like weapon spawn points, health vials and ammunition packs
> scattered around the map. Not the hud/player weapon.

In UT(99) there was a 'killall <classname>' command. Perhaps it still
works. That way, you can remove all weapons, ammo packs etc. from the
map.

MeltDown
--
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