The Valve Steam Deck will ship in December 2021, with a processor made by AMD.
Valve Details Steam Deck Gaming Handheld, Starting at $399 : Read more
Valve Details Steam Deck Gaming Handheld, Starting at $399 : Read more
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I'm not surprised; between the vaporware Smach Z, the prototype GP Win Max, and most recently, the successful Aya Neo, it would have only been a matter of time until Steam decided to jump onto the AMD portable solution as well. And they apparently got a semi-custom solution rather than one of the standard embedded options. I do wonder if Nintendo will eventually jump ship to AMD as well with a proper semi-custom solution, or if they'll stubbornly stay with Nvidia. If Nintendo can make the jump, game development will be a lot faster and more exportable across all 4 platforms (PC/PS5/Xbox/AMD Switch) without having to give Switch a degraded experience to varying degrees.
Some games require over 300GB to install... Even nominally light games these days take up 32 to 80 GB of disck space to install...
So it costs $130 to move from 64GB of flash memory to 256GB? And $250 for 512GB and some better glass? <_<The $399 base model will have 64GB EMMB storage. For $529, you'll get a 256GB NVMe SSD, while the $649 version has a 512GB NVMe SSD as well as anti-glare glass on the display, plus a few other extras.
The device also has thumbsticks. The trackpads are for PC games that don't normally play well on a gamepad, or for things like FPS games where they can offer more precision, as well as for standard desktop applications. Does anyone really want to control a mouse cursor with a thumbstick?Also, does anyone really wants trackpads (thumbpads?) as their controllers?!
Why not? Valve is advertising it as being able to deliver "more than enough performance to run the latest AAA games". The "up to 1.6 Tflops" of graphics performance would likely only place it roughly on par with AMD's desktop/laptop APUs, though that should be reasonably capable for running nearly all current AAA games at 720p, albeit with reduced settings in many cases. That would place it roughly between the original PS4 and XBox One in terms of graphics performance, and likely well ahead of either on the CPU side of things.I don't think this console will be meant for AAA games that take up 100GB to install.
So it costs $130 to move from 64GB of flash memory to 256GB? And $250 for 512GB and some better glass? <_<
The 64GB version seems like it would be the way to go. If the base model can be upgraded with a 2242 NVME drive, those can be found for under $80 for 512GB. If it uses the smaller 2230 drives, those might be a little harder to find, but still should be available for far less than what they are asking. That is, assuming it includes a port for an M.2 drive, though it seems likely that they would be using the same board for all of them, seeing as storage is the only major difference between the three models.
Or just go with MicroSD, or perhaps even external storage via USB. 2TB external laptop hard drives can be had for as little as $60, if one doesn't mind longer load times and a bit of an awkward connection for a handheld device.
On the topic of awkward connections, what is with this marketing image? I suspect that attaching a pair of massive fight sticks to this thing so that two people can compete on a tiny 7" screen is not going to be a particularly common usage scenario...
https://cdn.cloudflare.steamstatic.com/steamdeck/images/hardware-accssories.jpg
The device also has thumbsticks. The trackpads are for PC games that don't normally play well on a gamepad, or for things like FPS games where they can offer more precision, as well as for standard desktop applications. Does anyone really want to control a mouse cursor with a thumbstick?
Why not? Valve is advertising it as being able to deliver "more than enough performance to run the latest AAA games". The "up to 1.6 Tflops" of graphics performance would likely only place it roughly on par with AMD's desktop/laptop APUs, though that should be reasonably capable for running nearly all current AAA games at 720p, albeit with reduced settings in many cases. That would place it roughly between the original PS4 and XBox One in terms of graphics performance, and likely well ahead of either on the CPU side of things.
A windows license would increase the price even more and fill up the hard drive with at least 30-40Gb not to mention the ram/cpu resources it would tie up.For this handheld, it would have been nice to just go with embedded Windows for wider compatibility & the bigger library of games on Steam. Also, does anyone really wants trackpads (thumbpads?) as their controllers?!
I could imagine that this tiny device needs a really quality nvme drive that doesn't get too hot while running, it looks like the device doesn't have any active cooling at all.The 64GB version seems like it would be the way to go. If the base model can be upgraded with a 2242 NVME drive, those can be found for under $80 for 512GB. If it uses the smaller 2230 drives, those might be a little harder to find, but still should be available for far less than what they are asking. That is, assuming it includes a port for an M.2 drive, though it seems likely that they would be using the same board for all of them, seeing as storage is the only major difference between the three models.
This is no different than the Nvidia handheldThe real killer app here is Remote Play.
You're basically streaming games from your own personal little cloud (your gaming PC) to your handheld. You get all the graphical power of your main rig in a handheld.
A windows license would increase the price even more and fill up the hard drive with at least 30-40Gb not to mention the ram/cpu resources it would tie up.
You will be able to install it yourself though if you really want to.
This just shows that there is a huge demand for on the go gaming, phones is just the easiest way to do it but I very much doubt that people prefer smart phone gaming, it's just the only thing they have access to, you always have it with you.If it came out 10 years ago, it would have been a revolution. In 2011 when 50% of game industry comes from phone apps,
25% from console and 25% from pc gaming, it hard to see the merit of a handheld linux PC, even with Proton factored in.
And that's not even considering how hard is MS pushing to bring XBone ecosystem to Windows.
Aside from using Zen2 with RDNA2, it's not anywhere close to the new console hardware in terms of performance. CPU-wise, it has half the cores, which might be fine enough for most current multi-generational games, but may not hold up as well when AAA titles really start focusing on the new consoles.I'm interested in the APU it uses... So it's a custom piece that's essentially something similar to what the PS5 uses?
I kind of wonder how many people would want to bring something like this with them "on-the-go" though. Unlike a phone, which doesn't take up much space and can be slipped into a pocket, this device is quite bulky. Even compared to the Nintendo Switch, it's notably larger in every dimension. A Switch with Joy-Cons attached is 239 x 102 x 29mm and weighs 398g, while the Steam Deck is going to be 298 x 117 x 49mm and around 669g. That makes it around 25% wider and 15% taller, making the face around 43% larger in terms of area. It's also around 70% thicker when including the grips and thumbsticks on both devices, and nearly 70% heavier as well. That's not necessarily bad, since it offers considerably more performance than a Switch, along with access to a wider selection of games, but it is quite bulky, and not something one will be able to discreetly carry with them and easily tuck away when not in use.This just shows that there is a huge demand for on the go gaming, phones is just the easiest way to do it but I very much doubt that people prefer smart phone gaming, it's just the only thing they have access to, you always have it with you.
As an update to this, they added some additional details to the specification page regarding the SSD...The 64GB version seems like it would be the way to go. If the base model can be upgraded with a 2242 NVME drive, those can be found for under $80 for 512GB. If it uses the smaller 2230 drives, those might be a little harder to find, but still should be available for far less than what they are asking. That is, assuming it includes a port for an M.2 drive, though it seems likely that they would be using the same board for all of them, seeing as storage is the only major difference between the three models.
Sure, this is the one side of looking at this it's huge bulky and doesn't play exclusives, from the other side the best option until now to play PC games outside of your house was a laptop and compared to a laptop this is tiny and often even more powerful unless you compare against a gaming laptop of several thousands.I kind of wonder how many people would want to bring something like this with them "on-the-go" though. Unlike a phone, which doesn't take up much space and can be slipped into a pocket, this device is quite bulky. Even compared to the Nintendo Switch, it's notably larger in every dimension. A Switch with Joy-Cons attached is 239 x 102 x 29mm and weighs 398g, while the Steam Deck is going to be 298 x 117 x 49mm and around 669g. That makes it around 25% wider and 15% taller, making the face around 43% larger in terms of area. It's also around 70% thicker when including the grips and thumbsticks on both devices, and nearly 70% heavier as well. That's not necessarily bad, since it offers considerably more performance than a Switch, along with access to a wider selection of games, but it is quite bulky, and not something one will be able to discreetly carry with them and easily tuck away when not in use.
And while I suspect most Switch owners primarily use their device at home as a means to get access to Nintendo's games, that seems like less of a compelling usage scenario for the Steam Deck. It's not going to have platform exclusives, and most of this device's target market probably have a better PC at home already. I do like a lot of things about the device though.