News Valve's SteamOS 3.5 Previews VRR and HDR for Steam Deck

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This could have supported VRR from the beginning and didn't?

That should have been a day one feature with such an anemic chipset. I probably would have purchased one instead of an ultrabook gaming laptop. Games would have felt a lot smoother.
 
This could have supported VRR from the beginning and didn't?

That should have been a day one feature with such an anemic chipset. I probably would have purchased one instead of an ultrabook gaming laptop. Games would have felt a lot smoother.
I use VRR religiously on my desktop system (screen tearing is my bane, latency be damned) but after over a year of owning a steam deck, and hundreds of hours logged on it, I have never seen a screen tear or felt the need for VRR. If you use it with an external display it might be a different story though. Either way nice it's there now as an option.
 
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