Archived from groups: rec.games.vectrex (
More info?)
> >Atari ST (and Sinclair QL) is where I really got to grips with assembler
>
>
http://www.micromart.co.uk/content/features/default.asp?Category=Article&Type=&ID=1582
Hmm... Very interesting... To quote the website selling it:
"Many of our programs for the Sinclair QL, are re-releases of software
previously written by other companies, now updated to ensure that they work
on the latest operating systems and with some improvements. We have
obtained their permission to release the updated versions, and still pay
royalties on any software which we sell."
Well, I'm still the copyright owner and they've never contacted me or sent
me any cash. Buggers! Microdeal only had permission to publish (in
exchange for an ST dev. kit) not the copyright. And besides, they don't
exist any more. Ho hum, well I guess I know where to get a working copy
now.
>
http://www.lemonamiga.com/games/details.php?id=464
That's the Amiga version which was ported by Timothy Purves at MichTron -
had horrible slowdown.
Here's the one I was actually responsible for:
http://www.atarilegend.com/games/games_detail.php?game_id=1122
One of those screenshots has munged graphics - probably a dodgy crack, LOL!
Very strange gameplay was Goldrunner II - sort of a cross between Uridium,
Defender and Choplifter, if that makes any sense. It was killed by some
really awful last minute design decisions though. The first Goldrunner had
speech and music during the game, but mine didn't and the publisher insisted
it should. I didn't have the CPU time to play samples and keep the 50Hz
screen refresh so it paused the game and popped up instructions "Gauntlet
style" when it spoke. Not what you want in a hyper-fast vertical scrolling
shooter! (At least you could probably work out how to play it without
reading the instructions though, LOL.) Plus the speech sounded nasty. And
I never did like that David Whittaker tune. I made all that stuff optional
though (from the function keys) so at least it could be played with the
sound effects and without the pauses/speech as I originally intended.
A cracked version of it is available here:
http://www.herbs64.com/file/PP_049.ZIP if anyone's interested. It's kind of
playable if you can get used to it. What can I say... I was young!
Actually, god that makes me feel old - I've been homebrewing now for 23
years! I guess I should be pretty good at it by now!
Alex