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Archived from groups: rec.games.vectrex (More info?)
I've got the final VecVox PCB done - whew !
It's a dual purpose board, which is made to fit a particular enclosure (a
door bell case). But, it can also be built as a 'no solder' module (as
before), just plug in a Sega extension lead and PC speakers (headphones,
hi-fi etc) and away you go.
www.vectrex.biz/Vox_in.JPG (holes at the top of the board accommodate
the Sega extension lead connector and audio phono socket)
www.vectrex.biz/Vox_out.JPG
Volume and mode select are accessed through holes in the bottom of the
case -
www.vectrex.biz/Vox_con.JPG (left-volume control, right-mode switch)
The unit defaults to 'VecVox mode', holding down the mode switch on
power-up enters 'VecVoice mode' (it speaks the mode).
A microcontroller (small chip in centre) emulates the speech of the
SPO256-AL2 based VecVoice, so that existing games work with the unit.
I've worked a lot on the conversion code, to get the tone, speed and
pronunciation as close to the SPO as possible. And it turned out to be much
better than I had thought (it actually works with the SPO based Chip Talk
software)
Now, while the cased unit looks cool (blue LED and all), it does sound MUCH
better when connected up to PC speakers (even cheap ones).
So, I've decided to mainly build the VecVox as the 'no-solder module' option
(supplied with a Sega lead) and build it cased only on special request.
This will make assembly simpler, the unit cheaper, and thus VecVox enabled
games more viable (as more people will own the synth).
FYI I'm sending a cased VecVox (and VecFlash) to CGE, so you can check it
out there. I will have VecVox units for sale around the same time.
In the mean time, as the VecVox is based on the SpeakJet chip, you can hear
some demo speech / sounds here - www.speakjet.com
Richard H.
I've got the final VecVox PCB done - whew !
It's a dual purpose board, which is made to fit a particular enclosure (a
door bell case). But, it can also be built as a 'no solder' module (as
before), just plug in a Sega extension lead and PC speakers (headphones,
hi-fi etc) and away you go.
www.vectrex.biz/Vox_in.JPG (holes at the top of the board accommodate
the Sega extension lead connector and audio phono socket)
www.vectrex.biz/Vox_out.JPG
Volume and mode select are accessed through holes in the bottom of the
case -
www.vectrex.biz/Vox_con.JPG (left-volume control, right-mode switch)
The unit defaults to 'VecVox mode', holding down the mode switch on
power-up enters 'VecVoice mode' (it speaks the mode).
A microcontroller (small chip in centre) emulates the speech of the
SPO256-AL2 based VecVoice, so that existing games work with the unit.
I've worked a lot on the conversion code, to get the tone, speed and
pronunciation as close to the SPO as possible. And it turned out to be much
better than I had thought (it actually works with the SPO based Chip Talk
software)
Now, while the cased unit looks cool (blue LED and all), it does sound MUCH
better when connected up to PC speakers (even cheap ones).
So, I've decided to mainly build the VecVox as the 'no-solder module' option
(supplied with a Sega lead) and build it cased only on special request.
This will make assembly simpler, the unit cheaper, and thus VecVox enabled
games more viable (as more people will own the synth).
FYI I'm sending a cased VecVox (and VecFlash) to CGE, so you can check it
out there. I will have VecVox units for sale around the same time.
In the mean time, as the VecVox is based on the SpeakJet chip, you can hear
some demo speech / sounds here - www.speakjet.com
Richard H.
