[SOLVED] Vega 56 16GB - Ultrawide Capable?

Feb 19, 2021
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I'd like to run ultrawide 2K (1440) for World of Warcraft. That's the only title for the reason that I'd like to scale up monitor-wise. I get 144 fps with max graphics settings currently on 1080. Quite simply is there a way to test capability or a score I can compare to such a increased load for my current GFX card? I'm assuming each game title scales differently performance-wise so WoW is my choice for this upgrade.
 
Solution
The scaling is pretty much to 1 to 1 to resolution. My 1070 card which is about the same as the Vega 56 in speed gets 70-110 fps depending on the area at 1440 resolution in WOW at 7/10 quality with a few things turned up manually.
You can turn on the supersampling in the game to render at 1440 to see how the card runs it.
The scaling is pretty much to 1 to 1 to resolution. My 1070 card which is about the same as the Vega 56 in speed gets 70-110 fps depending on the area at 1440 resolution in WOW at 7/10 quality with a few things turned up manually.
You can turn on the supersampling in the game to render at 1440 to see how the card runs it.
 
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Solution
The scaling is pretty much to 1 to 1 to resolution. My 1070 card which is about the same as the Vega 56 in speed gets 70-110 fps depending on the area at 1440 resolution in WOW at 7/10 quality with a few things turned up manually.
You can turn on the supersampling in the game to render at 1440 to see how the card runs it.

That would be about right. 2560x1440 1.7x more pixels. So divide your current score by 1.7

3840x1440 (ultra wide) is 2.6x's the pixels. So divide your fps score by 2.6.

That said all vega 56 are 8 gig not 16gig. So when you start hitting that res. you are looking at potential memory bottlenecks. I wouldn't push it past 2560x1440 to be honest.