I have run 3Dmark2003 and 3Dmark2001SE, the scores were very low. I have got a PIV1.8ghz, 768MB DDR PC2100 and a CLUB3D ATI RADEON 9800. Mainbord is an ASUS P4S533-E with a SIS645DX chipset. Mainbord supports up to 4x AGP.
I have no idea what should be so wrong
Newest IDE and AGP drivers are installed. I have tried ATI and OMEGA drivers. There is nearly no difference between them. Hopefully someone cna help me! Thanks in advance!
3DMark 2003 test results:
General Information
Operating System Microsoft Windows XP
DirectX Version 9.0b
Mobo Manufacturer
Mobo Model
AGP Rates (Current/Available) 4x / 1x, 2x, 4x
CPU Intel Pentium 4 1816 MHz
FSB 100 MHz
Memory 768 MB
Display Information
Graphics Chipset ATI RADEON 9800 PRO
Driver Name RADEON 9800 PRO (Omega 2.4.96b)
Driver Version 6.14.10.6396
Driver WHQL Certified No
Video Memory 128 MB
Core Clock 324 MHz
Memory Clock 290 MHz
Sound Information
Sound Adapter Driver Name Creative Sound Blaster PCI
Sound Adapter Driver Version 5.1.2535.0
Benchmark Settings
Program Version 3DMark03 Revision 2 Build 0
Resolution 1024x768@32 bit
Texture Filtering Optimal
Pixel Processing / Antialiasing None
Post Processing false
Vertex Shaders Optimal
Main Test Results
3DMark Score 1760 3DMarks
CPU Score 331.0 CPUMarks
Detailed Test Results
Game Tests
GT1 - Wings of Fury 70.1 fps
GT2 - Battle of Proxycon 7.7 fps
GT3 - Troll's Lair 7.5 fps
GT4 - Mother Nature 15.7 fps
CPU Tests
CPU Test 1 35.9 fps
CPU Test 2 6.1 fps
Feature Tests
Fill Rate (Single-Texturing) 1091.7 MTexels/s
Fill Rate (Multi-Texturing) 2264.5 MTexels/s
Vertex Shader 15.0 fps
Pixel Shader 2.0 26.6 fps
Ragtroll 4.2 fps
3DMark 2001SE test results:
System Configuration
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer
Mobo Model
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Intel Pentium 4 1816 MHz
FSB 100 MHz
Memory 768 MB
Graphics Chipset ATI RADEON 9800 PRO
Driver Name RADEON 9800 PRO (Omega 2.4.96b)
Driver Version 6.14.10.6396
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 7282 3D marks
Game 1 Car Chase - Low Detail 102.0 FPS
Game 1 Car Chase - High Detail 37.3 FPS
Game 2 Dragothic - Low Detail 132.7 FPS
Game 2 Dragothic - High Detail 75.2 FPS
Game 3 Lobby - Low Detail 101.5 FPS
Game 3 Lobby - High Detail 49.7 FPS
Game 4 Nature 33.9 FPS
Fill Rate (Single-Texturing) 1243.2 MTexels/s
Fill Rate (Multi-Texturing) 2491.4 MTexels/s
High Polygon Count (1 light) 45.6 MTriangels/s
High Polygon Count (8 lights) 14.9 MTriangels/s
Environment Bump Mapping 150.4 FPS
DOT3 Bump Mapping 64.1 FPS
Vertex Shader 50.5 FPS
Pixel Shader 90.8 FPS
Advanced Pixel Shader 71.8 FPS
Point Sprite 5.8 MSprites/s
Thanks,
Marcel
I have no idea what should be so wrong
Newest IDE and AGP drivers are installed. I have tried ATI and OMEGA drivers. There is nearly no difference between them. Hopefully someone cna help me! Thanks in advance!
3DMark 2003 test results:
General Information
Operating System Microsoft Windows XP
DirectX Version 9.0b
Mobo Manufacturer
Mobo Model
AGP Rates (Current/Available) 4x / 1x, 2x, 4x
CPU Intel Pentium 4 1816 MHz
FSB 100 MHz
Memory 768 MB
Display Information
Graphics Chipset ATI RADEON 9800 PRO
Driver Name RADEON 9800 PRO (Omega 2.4.96b)
Driver Version 6.14.10.6396
Driver WHQL Certified No
Video Memory 128 MB
Core Clock 324 MHz
Memory Clock 290 MHz
Sound Information
Sound Adapter Driver Name Creative Sound Blaster PCI
Sound Adapter Driver Version 5.1.2535.0
Benchmark Settings
Program Version 3DMark03 Revision 2 Build 0
Resolution 1024x768@32 bit
Texture Filtering Optimal
Pixel Processing / Antialiasing None
Post Processing false
Vertex Shaders Optimal
Main Test Results
3DMark Score 1760 3DMarks
CPU Score 331.0 CPUMarks
Detailed Test Results
Game Tests
GT1 - Wings of Fury 70.1 fps
GT2 - Battle of Proxycon 7.7 fps
GT3 - Troll's Lair 7.5 fps
GT4 - Mother Nature 15.7 fps
CPU Tests
CPU Test 1 35.9 fps
CPU Test 2 6.1 fps
Feature Tests
Fill Rate (Single-Texturing) 1091.7 MTexels/s
Fill Rate (Multi-Texturing) 2264.5 MTexels/s
Vertex Shader 15.0 fps
Pixel Shader 2.0 26.6 fps
Ragtroll 4.2 fps
3DMark 2001SE test results:
System Configuration
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer
Mobo Model
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Intel Pentium 4 1816 MHz
FSB 100 MHz
Memory 768 MB
Graphics Chipset ATI RADEON 9800 PRO
Driver Name RADEON 9800 PRO (Omega 2.4.96b)
Driver Version 6.14.10.6396
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 7282 3D marks
Game 1 Car Chase - Low Detail 102.0 FPS
Game 1 Car Chase - High Detail 37.3 FPS
Game 2 Dragothic - Low Detail 132.7 FPS
Game 2 Dragothic - High Detail 75.2 FPS
Game 3 Lobby - Low Detail 101.5 FPS
Game 3 Lobby - High Detail 49.7 FPS
Game 4 Nature 33.9 FPS
Fill Rate (Single-Texturing) 1243.2 MTexels/s
Fill Rate (Multi-Texturing) 2491.4 MTexels/s
High Polygon Count (1 light) 45.6 MTriangels/s
High Polygon Count (8 lights) 14.9 MTriangels/s
Environment Bump Mapping 150.4 FPS
DOT3 Bump Mapping 64.1 FPS
Vertex Shader 50.5 FPS
Pixel Shader 90.8 FPS
Advanced Pixel Shader 71.8 FPS
Point Sprite 5.8 MSprites/s
Thanks,
Marcel