well u may think im a n00b for asking this, but if i get a computer, but im probably just gonna have it for a year, what video card is better... now remeber im only gonna have it for a year, so id assume it should be based on the brute power...but then thats me, here is the line-up (if i have the possibility of getting a higher end card im gonna get the x1800xt)
- x850xt: 16 PixelShaders, 6 VertexShaders, 16 TextureUnits, 16 RasterOpsProcessors, 256-bit memory bus, 520 Mhz core, 540 Mhz DDR(1080 Mhz Effective)
- 7600gt: 12 PixelShaders, 5 VertexShaders, 12 TextureUnits, 8 RasterOpsProcessors, 128-bit memory bus, 560 Mhz core, 700 Mhz DDR (1400 Mhz Effective)
- x1800gto: 12 PixelShaders, 8 VertexShaders, 12 TextureUnits, 12 RasterOpsProcessors, 256-bit memory bus (512-bit internal ring bus), 500 Mhz core, 500 Mhz DDR (1000 Mhz effective)
so those are them... this is worst case scenario and it is if i cant get more money off of the pc i have at this moment.
I am gonna be running at a resolution of about 1152 x 865 or 1024 x 768, so i do not know what card would be better at that resolution, and i also see that the 7600gt is only 128-bit memory bus, while the other two cards are 256-bit memory bus... rember it is only for 1 year
Also, how important are the texture units and pixelpipelines, because the 7600gt and x1800gto only have 12 pixelpipelines and only 12 texture units, im also asking this because i was looking around and the x1800xt has 16 texture units and 16 pixelpipelines, while the 7900gt has 24 texture units and 24 pixelpipelines, well many people say the x1800xt meets the 7900gt (256mb version of teh x1800xt), so if i do have the money to get an x1800xt/7900gt, whatcard will you recommend? i hear the 7900gt is a tad glitchy (factory oc'ed versions) im open ears! THANK YOU VERY MUCH
- x850xt: 16 PixelShaders, 6 VertexShaders, 16 TextureUnits, 16 RasterOpsProcessors, 256-bit memory bus, 520 Mhz core, 540 Mhz DDR(1080 Mhz Effective)
- 7600gt: 12 PixelShaders, 5 VertexShaders, 12 TextureUnits, 8 RasterOpsProcessors, 128-bit memory bus, 560 Mhz core, 700 Mhz DDR (1400 Mhz Effective)
- x1800gto: 12 PixelShaders, 8 VertexShaders, 12 TextureUnits, 12 RasterOpsProcessors, 256-bit memory bus (512-bit internal ring bus), 500 Mhz core, 500 Mhz DDR (1000 Mhz effective)
so those are them... this is worst case scenario and it is if i cant get more money off of the pc i have at this moment.
I am gonna be running at a resolution of about 1152 x 865 or 1024 x 768, so i do not know what card would be better at that resolution, and i also see that the 7600gt is only 128-bit memory bus, while the other two cards are 256-bit memory bus... rember it is only for 1 year
Also, how important are the texture units and pixelpipelines, because the 7600gt and x1800gto only have 12 pixelpipelines and only 12 texture units, im also asking this because i was looking around and the x1800xt has 16 texture units and 16 pixelpipelines, while the 7900gt has 24 texture units and 24 pixelpipelines, well many people say the x1800xt meets the 7900gt (256mb version of teh x1800xt), so if i do have the money to get an x1800xt/7900gt, whatcard will you recommend? i hear the 7900gt is a tad glitchy (factory oc'ed versions) im open ears! THANK YOU VERY MUCH