Video game violence on our youth. English Paper

neonoven

Distinguished
Jan 16, 2004
5
0
18,510
I know this is kind of a strange request, but I need some feedback on my topic for my English course. My instructor said that we need ten opinions on the topics we use. She said that we can use forums to get some of these opinions. She allowed us to choose any topic that we were interested in and being interested in video games I of course chose a video game topic. So my topic goes as follows:

Does violence in video games, television, or movies greatly influence our youth?

Now all I need from anyone is just an opinion. It doesn't have to be long. All I need is your opinion on that topic stated above. I don't need your name or anything like that. Any help would be hugely appreciated, because the faster I finish this the quicker I can go back to playing more FarCry :). Anyway, thanks in advance to anyone who actually takes time to respond to this awkward post.
 
The nighly news is more violent than most video games. We stream wars in real time now for anyone to see. You can download decapitation videos at the click of your mouse.

Movies and video games rely on suspension of disbelief and you'd have to be psychologically damaged to bring video game violence into real life. If that's the case then they're probably just as likely to be violent due to road rage as due to video game violence.

I don't think teens are more sexual due to the availablity of porn at the click of a button and I don't think people are more violent due to video games or movies.

</font color=red><i><font color=red>GOD</font color=red> <font color=blue>BLESS </font color=blue><font color=red>AMERICA
 
Pure. BS.

*Goes outside, jumps on mushrooms*

<font color=blue>The day <font color=green>Microsoft</font color=green> will make something that doesn't suck is the day they'll start making vacuum cleaners.</font color=blue>
 
I've seen several studies that actually say playing violent video games is healthy (don't have any links handy, sorry :frown: ). The theory behind this is that video games gives people an escape from reality to sort of vent. Also a few of the studies I have seen, also say that kids, even young ones, understand the difference between real life and video games.

I don't know who started this "rumour" about video games causing violence, but they obvisuly didn't do any "real" research first.


Of course this is a tech site, so I wouldn't expect to really get any views for the other side.

I personally think FarCry needs more blood! (Joking!, :smile: )


My Desktop: <A HREF="http://Mr5oh.tripod.com/pc.html" target="_new">http://Mr5oh.tripod.com/pc.html</A>
 
Total BS. If someone tries to use game/movie style violence in real world, he's a sick person. We would cause problems someday, with or without video games/movies

------------
<A HREF="http://geocities.com/spitfire_x86" target="_new">My Website</A>

<A HREF="http://geocities.com/spitfire_x86/myrig.html" target="_new">My Rig</A> & <A HREF="http://geocities.com/spitfire_x86/benchmark.html" target="_new">3DMark score</A>
 
People who look to blame either their or their relatives shortcomings on video games are just burying their heads in the sand. The truth is, to commit murder or whatever requires the person to be one serious fuckhead in the first place. Sitting in front of a PS2 and then thinking "Hmm, I'll go outside now and do someone in because I've just seen it in a video game" makes the person one sick mofo.

Look at all the controversy regarding the game "Manhunt" in Britain. The murderer's parents balme a video game. Not themselves, og no, they're infallable. Truth is, he was one sick bastard in the first place.

Interesting debate though, should make good reading when you're done.

Linky for the story about Manhunt: <A HREF="http://news.bbc.co.uk/1/hi/uk/3936237.stm" target="_new">http://news.bbc.co.uk/1/hi/uk/3936237.stm</A>
 
I agree with the previous replyers on this.

However, you did not pick an unbiased forum with regard to the question. Most people here are gamers, and what kind of a response do you expect?

So in addition, I advice you to seek out an open psychotherapy forum and ask the same question there. Just doing a quick google resulted in: <A HREF="http://www.uncommonforum.com/" target="_new">http://www.uncommonforum.com/</A>
but there are plenty more out there. If you follow up on this, will you drop by again and let us know what they think?



BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>
 
I can, somewhat, see movie or TV violence having an impact. But only because in movies/TV you have the possibility of "creating" hero's. Think of John Wayne for older generations. People generally try to emulate "hero's".

My "hero emulation" theory doesn't hold for pc games though. There aren't any hero's in pc games. It's just you playing a character, usually on some kind mission. There is no "personalty" to emulate/imitate. I see no plausible possibilty of any relationship between pc games and "real world" violence.

Mobile XP 2600+ (11X200)
Abit NF7-S v 2.0
Maxtor 60GB ATA 133 7200RPM
512MB Corsair Twinx 3200LL
BBA 9800 Pro
Enermax Noisetaker 420 watts
Win98SE
 
I beg to differ. What about grand theft auto? That's a hero! Serious Sam? A national icon!

</font color=red><i><font color=red>GOD</font color=red> <font color=blue>BLESS </font color=blue><font color=red>AMERICA
 
Leisure Suit Larry was a role model of mine. Good thing he's coming back.

BigMac

<A HREF="http://www.p3int.com/product_center_NWO_The_Story.asp" target="_new">New World Order</A>
 
Even GTA3 has a speechless hero

------------
<A HREF="http://geocities.com/spitfire_x86" target="_new">My Website</A>

<A HREF="http://geocities.com/spitfire_x86/myrig.html" target="_new">My Rig</A> & <A HREF="http://geocities.com/spitfire_x86/benchmark.html" target="_new">3DMark score</A>
 
I don't agree with your "Hero emulation" theory. Only people who are seriously sick will try to emulate "Vincent Vega" of Pulp Fiction in real life.

------------
<A HREF="http://geocities.com/spitfire_x86" target="_new">My Website</A>

<A HREF="http://geocities.com/spitfire_x86/myrig.html" target="_new">My Rig</A> & <A HREF="http://geocities.com/spitfire_x86/benchmark.html" target="_new">3DMark score</A>
 
Wouldnt talking with the children about the gameplay suffice in insureing they dont go nutzo on doomzo?

Xeon

<font color=red>Post created with being a dickhead in mind.</font color=red>
<font color=white>For all emotional and slanderous statements contact THG for all law suits.</font color=white>
 
Go to juvenile hall, and take a poll of how many kids there played a lot of violent video games while growing up. I bet it will be a small number. Poverty and broken homes cause kids to act out, not silly video games.

I'd like to take a BFG9000 to all the douchebags that say violent video games cause violent behavior. 😀 har har har

--
"There's more to life than profits."
<font color=red>"Like what?"</font color=red>
"Like, you know, Slurpees and stuff."
<A HREF="http://images.southparkstudios.com/media/video/707/slurpees.mov" target="_new">South Park</A>
 
Ksoth is correct about At-Risk students... most do not have access to PC video games, for modern computers are not in their homes... but the negative impact violence has on out culture is ever present... this is a biased forum, and most of us here will rationalize away the negative affects of video games on our youth (and I cringe because my 3 ½ year old daughter loaded up my current saved game in Halo this very night and was blasting away Covenant forces)... but just as PCs more powerful than Dells with onboard video are rare, the proliferation of game consoles in our society cannot be stopped, and the family that does not have at least an old Play Station or N64 is rare, let alone a new PS2, XBox, or Game Cube. I will never forget watching my brother-in-law playing a console version of 007 a few years back, walking up behind a guy and blowing his brains out, point blank. Are we to believe such games do not desensitize those playing and watching them? The counter argument, of course, is that because of violence in our media and day-to-day life in the form of news, television, music, movies, etc., our youth are already desensitized long before they create blood spots just for fun. Violence is a problem; however, video games are only a small part of it. Capitalism is a force that cannot be stopped, and violence sells almost as well as sex. We cannot change the media, but we can change ourselves. We can be better parents. When we are with them at least, we can monitor what they watch and what they play. We can close down Doom3 until they have gone to bed. And with a little luck, our children will be appalled when they watch 007 or Jack Carver execute a mercenary at close range, in high resolution, and with AA and AF cranked up, not bored… but that takes a lot of work, and we are tired and lazy, and so most of us will likely continue to be bad parents and help perpetuate the negative effect violence has on our youth today…

<font color=red><b>NF7-S/MBarton 2500+
210x11.5 1.82v SP-97
GB Corsair XMS PC3200
BBA 9800 Pro 423/369</font color=red><font color=black>
NF7-S/MBarton 2600+
210x11.5 1.76v
512MB CVR PC3200
Sapphire 9500@9700
 
bump for another student

<font color=red><b>NF7-S/MBarton 2500+
210x11.5 1.82v SP-97
GB Corsair XMS PC3200
BBA 9800 Pro 423/369</font color=red><font color=black>
NF7-S/MBarton 2600+
210x11.5 1.76v
512MB CVR PC3200
Sapphire 9500@9700
 
Violence in media is only a single factor in how youth is impacted. More important is the total amount of time, how early in life watching begins along with viewing isolation that may have the greatest negative impact. Read 'Amusing Ourselves to Death'and/or 'Technopoly' by Neil Postman. His views arew somewhat controversial but I see a lot of truth in his arguments
 
Way before video games I have always pulled victims out of their cars at the stoplight, kicked them and knocked their brains out with a maul, just to take their car and race around ramming other motorists off the road just so I could shoot them with 9mm hollowpoint ammo and watch their head explode.
Actually, I see the video games as more of a documentary of my life, but my attorney has told me to blame them for my behavior and as a result, that this action by me was the result of them contaminating my mind with unnecessary violence.
I am free pending trial and expect to be acquitted...then I will sue those corporate gaming bastards who did this to me. Heh heh! :)

<pre><font color=red>°¤o,¸¸¸,o¤°`°¤o \\// o¤°`°¤o,¸¸¸,o¤°
And the sign says "You got to have a membership card to get inside" Huh
So I got me a pen and paper And I made up my own little sign</pre><p></font color=red>
 
Complete and utter bulls**t. I don't think anyone is here to make that claim, they're no more violent that world war 2 so who the hell thinks they're too violent? (mentally ill people might think that)

The genius is in da house!
 
I'd have to agree with your comment on Age and amount of time. i'd sure hate to see a 5 year old start playing teen/mature rated video games 5+ hours a day with little to no parenting going on. I happen to know parents who do allow young kids like that to play the latest FPS games to some degree and I don't agree with that as being good for them, but rather careless parenting.

But shoot, I used to love Tom & Jerry cartoons, and Saturday afternoon Kung Fu theater during my later years as a kid, and i turned out OK; or so my shrink tells me everyday at 4:30 PM.


<A HREF="http://service.futuremark.com/compare?3dm05=658042" target="_new">3DMark05</A> <A HREF="http://service.futuremark.com/compare?2k3=3781954" target="_new">3DMark03</A>
 
I plan on giving my children gun lessons at the age of 2 and keeping them on a strict diet of sugar and serious sam.

<pre><font color=red>A64 3200+ Winchester
DFI Lan Party NF4 Ultra-D
1GB Corsair 4400C25PT
WD740GD, WD2000JB, WD1200JB
ATI X800XL
Dell 2405FPW</pre><p>
 
Bullets are good for teathing, the lead tip is soft and plyable.

<pre><font color=red>°¤o,¸¸¸,o¤°`°¤o \\// o¤°`°¤o,¸¸¸,o¤°
And the sign says "You got to have a membership card to get inside" Huh
So I got me a pen and paper And I made up my own little sign</pre><p></font color=red>
 
as with anything that takes up 5+ hours of any kids day is going to influence them. i dont believe its a bad influence though. there are good effects from a lot of violent games too, take gta for example. i read a study that showed that kids who played the game did much better on their real life driving tests than kids that didnt play the game. the reason is playing that game you are driving and you have to be aware of the location of other cars and the location of natural obsticals or police officers lol all while keeping the car on the road. it also makes you predict what another car might do. even though it isnt good ai in any sense the irrational movements of the game make it a good trainer for driving. although there can be negative side effects. i played some driving game by microsoft for a long time, it was fun cause it was the first game i had seen that had good car wreck physics, i didnt really play the game i would just go as fast as i could and hit another car. if i played for a long time i would be out driving and in my mind for a split second i would visualise what would happen if i hit a car in front of me. this is all in the blink of an eye, dont think im out there studying how to make the biggest accident i can with everyday cars or anything, but in a panic mode it is possible for those split second tendancies to affect your judgement. but the circumstances have to be just right so its not really even worth the hubub about this game violence crap.

go tell your alien brothers, that ronnie cordova says they're gay!!! <A HREF="http://sockbaby.com" target="_new"> sock baby </A>