G
Guest
Guest
Whenever I am involved with a game using opengl or direct3d my system has these sporadic 3 second lockups that happen about once every 3 minutes, sometimes more frequently...this is what I have in my system:
- Asus a7v (apollo kt133 via chipset, socket a)
- Athlon (thunder bird, socket a) 800mhz
- linksys 100 mb ethernet
- SB PCI128
- Winfast Geforce 2 GTS (32mb)
- 128 mb PC133 memory
- Windows 98 SE
I have literally tried everything to solve this little annoying problem, changing to nvidia's detonator reference drivers, using leadtek's up to date drivers for the winfast, changing the motherboard's bios settings, flashing my video cards bios with a new one, trying several different pc133 memory modules...NOTHING SEEMS TO GET RID OF THE PAUSE! Really weird problem if u ask me. Has anyone else experienced this?
- Asus a7v (apollo kt133 via chipset, socket a)
- Athlon (thunder bird, socket a) 800mhz
- linksys 100 mb ethernet
- SB PCI128
- Winfast Geforce 2 GTS (32mb)
- 128 mb PC133 memory
- Windows 98 SE
I have literally tried everything to solve this little annoying problem, changing to nvidia's detonator reference drivers, using leadtek's up to date drivers for the winfast, changing the motherboard's bios settings, flashing my video cards bios with a new one, trying several different pc133 memory modules...NOTHING SEEMS TO GET RID OF THE PAUSE! Really weird problem if u ask me. Has anyone else experienced this?