Visual Landings

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Archived from groups: alt.games.microsoft.flight-sim (More info?)

Hi everyone

Hope some can please help me out, i have become really laszy with ILS
approaches and let the autopilot do all the work etc, BUT can someone please
tell me how to do a visual approach, How far from the runway do i start to
decrease to touch down. I am fine up till the Control tower tells me to
descent 1500 feet etc, BUT from there is where i get stuck and always seem
to over run the runway or not make the runway

FRUSTRATED

thanks
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

For visual approach, you have to check your visual approach chart (not
available in flight simulator... find'em yourself in airports and flying
clubs... or on internet). This charts will give you precious information
about landing : integration altitude and report points, left or right hand,
descend rate (percent and degrees), obstacles to avoid. Once you've checked
everything with your chart, use VASI and PAPI that tell you if you are too
high or too low on the glide (vertical plan). ILS must only be used to
confirm you position on the glidescope and localizer (for small planes and
good meteorological conditions)... you should learn to make visual approach
before using instrumental rules such as ILS.
Jérôme


"Cameron" <cameronpeters@optusnet.com.au> a écrit dans le message de news:
4224381d$0$6167$afc38c87@news.optusnet.com.au...
> Hi everyone
>
> Hope some can please help me out, i have become really laszy with ILS
> approaches and let the autopilot do all the work etc, BUT can someone
> please tell me how to do a visual approach, How far from the runway do i
> start to decrease to touch down. I am fine up till the Control tower tells
> me to descent 1500 feet etc, BUT from there is where i get stuck and
> always seem to over run the runway or not make the runway
>
> FRUSTRATED
>
> thanks
>
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

well... you look at the runway, then you land on it

"Cameron" <cameronpeters@optusnet.com.au> wrote in message
news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
> Hi everyone
>
> Hope some can please help me out, i have become really laszy with ILS
> approaches and let the autopilot do all the work etc, BUT can someone
> please tell me how to do a visual approach, How far from the runway do i
> start to decrease to touch down. I am fine up till the Control tower tells
> me to descent 1500 feet etc, BUT from there is where i get stuck and
> always seem to over run the runway or not make the runway
>
> FRUSTRATED
>
> thanks
>
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Cameron" <cameronpeters@optusnet.com.au> wrote in message
news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
> I am fine up till the Control tower tells me to descent 1500 feet etc

In FS2004? I've never heard the tower give any such instruction! ;0))

Iain
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

On Tue, 1 Mar 2005 20:38:44 +1100, "Cameron"
<cameronpeters@optusnet.com.au> brought the following to our
attention:

>Hi everyone
>
>Hope some can please help me out, i have become really laszy with ILS
>approaches and let the autopilot do all the work etc, BUT can someone please
>tell me how to do a visual approach, How far from the runway do i start to
>decrease to touch down. I am fine up till the Control tower tells me to
>descent 1500 feet etc, BUT from there is where i get stuck and always seem
>to over run the runway or not make the runway
>
>FRUSTRATED
>
>thanks
>

What `type' are you operating?

Here's a VISUAL from last weekend. FO was little nephew. Got a bit
out of shape (4y/o kid distraction) but no problem really. The smoke
trail didn't come out too well.. "poured on the coal" in the last mile
or so. The sun was horrible!! Having GREAT fun with it. :)

http://mywebpages.comcast.net/flightsim/KIPT_short-final.jpg (315k)


Every work the field at Williamsport (KIPT)??

Anyway.. use the precision-path approach lights thing like Jerome
describes above. Also can tune Localizer and GS which will help. Maybe
start with LOC Hold only [CTRL-O] and work EL and throttle manually.
All this advise from desk-jockey extraordinaire!


-Gregory
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"Cameron" <cameronpeters@optusnet.com.au> wrote in message
news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
> Hi everyone
>
> Hope some can please help me out, i have become really laszy with ILS
> approaches and let the autopilot do all the work etc, BUT can someone
> please tell me how to do a visual approach, How far from the runway do i
> start to decrease to touch down. I am fine up till the Control tower tells
> me to descent 1500 feet etc, BUT from there is where i get stuck and
> always seem to over run the runway or not make the runway
>
> FRUSTRATED
>
> thanks
>

Cameron,

For landing at a "typical" Class D or Class E airport (ie no approach
control or radar vectors from ATC...) in the Cessna 172SP.

Establish yourself at 1000' AGL (Above Ground Level) when you are about 2-3
miles from the airport. This is the typical pattern altitude used here in
the USA for VFR landing patterns. Unless there is a specific warning about
terrain clearance or other obsticles, you can round up or down to the
nearest 50' MSL (Mean Sea Level.)

-Enter the pattern on a 45 degree angle to the downwind leg
-Turn downwind (paralell to the runway) when you are 1/4 to 1/2 mile out (In
the C172, the runway should be halfway up the wing strut as you look 90 to
your left or right)
-Continue downwind until you are abeam your intended landing spot
-Reduce RPMs to establish a 500' per minute descent rate (first notch of
flaps when below 110kts)
-When your touchdown point is at a 45 degree angle behind you, turn to the
base leg (continue 500' per minute descent) (second notch of flaps when
below 85kts)
-Anticipate intercepting the extended centerline of the runway and turn
final when necessary
-Adjust descent with throttle and airpseed with pitch to get proper
VASI/PAPI lights... (full flaps or as needed...)
-Roundout ... Flare ... Greaser Landing

Note: On final, if your intended touchdown target is moving up the
windshield, you will land short. If it is moving down the windsheild, you
will land long.

Hope this helps...

Jay Beckman
PP-ASEL / Sim Pilot Too
Chandler, AZ USA
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

IAIN SMITH wrote:
> "Cameron" <cameronpeters@optusnet.com.au> wrote in message
> news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
>
>>I am fine up till the Control tower tells me to descent 1500 feet etc
>
>
> In FS2004? I've never heard the tower give any such instruction! ;0))
>
> Iain
>
>
Another possibility would be to turn on the EPIS feature and use it as a
guide to establishing the right descent. The only problem I see is that
you're limited to runways that have an ILS.

All the best,

Perk 🙂>)

--
NOTE - The return email address is intentionally wrong.
To respond to me personally please use the following :
perkatwavecabledotcom
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

Jay Beckman wrote:
>
> Hope this helps...
>

Great summary for the novice Jay!!

You forgot the three key steps though:
1. Practice
2. Practice
3. Practice

d:->))
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

I would suggest using the ILS manually just to get an idea of how the runway
should 'look' on approach, then try to replicate that look when landing
visually.


I will make a post tomorow then about how to do a full circuit with visual
landing like a touch and go.

"Petebert" <castle@nthrax.org> wrote in message
news:sxZUd.522$OS5.53@news.uswest.net...
> well... you look at the runway, then you land on it
>
> "Cameron" <cameronpeters@optusnet.com.au> wrote in message
> news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
>> Hi everyone
>>
>> Hope some can please help me out, i have become really laszy with ILS
>> approaches and let the autopilot do all the work etc, BUT can someone
>> please tell me how to do a visual approach, How far from the runway do i
>> start to decrease to touch down. I am fine up till the Control tower
>> tells me to descent 1500 feet etc, BUT from there is where i get stuck
>> and always seem to over run the runway or not make the runway
>>
>> FRUSTRATED
>>
>> thanks
>>
>
>
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

thats a good idea, just come in ILS and at some point just hand fly it in

"Trent Hopkinson" <hoppys1@optusnet.com.au> wrote in message
news:42246f12$0$6164$afc38c87@news.optusnet.com.au...
>I would suggest using the ILS manually just to get an idea of how the
>runway should 'look' on approach, then try to replicate that look when
>landing visually.
>
>
> I will make a post tomorow then about how to do a full circuit with visual
> landing like a touch and go.
>
> "Petebert" <castle@nthrax.org> wrote in message
> news:sxZUd.522$OS5.53@news.uswest.net...
>> well... you look at the runway, then you land on it
>>
>> "Cameron" <cameronpeters@optusnet.com.au> wrote in message
>> news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
>>> Hi everyone
>>>
>>> Hope some can please help me out, i have become really laszy with ILS
>>> approaches and let the autopilot do all the work etc, BUT can someone
>>> please tell me how to do a visual approach, How far from the runway do
>>> i start to decrease to touch down. I am fine up till the Control tower
>>> tells me to descent 1500 feet etc, BUT from there is where i get stuck
>>> and always seem to over run the runway or not make the runway
>>>
>>> FRUSTRATED
>>>
>>> thanks
>>>
>>
>>
>
>
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

Thanks Jay

your instructions seem great, i will give it a go.

cheers
"Jay Beckman" <jnsbeckman@cox.net> wrote in message
news:Y32Vd.82613$Yu.10550@fed1read01...
> "Cameron" <cameronpeters@optusnet.com.au> wrote in message
> news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
>> Hi everyone
>>
>> Hope some can please help me out, i have become really laszy with ILS
>> approaches and let the autopilot do all the work etc, BUT can someone
>> please tell me how to do a visual approach, How far from the runway do i
>> start to decrease to touch down. I am fine up till the Control tower
>> tells me to descent 1500 feet etc, BUT from there is where i get stuck
>> and always seem to over run the runway or not make the runway
>>
>> FRUSTRATED
>>
>> thanks
>>
>
> Cameron,
>
> For landing at a "typical" Class D or Class E airport (ie no approach
> control or radar vectors from ATC...) in the Cessna 172SP.
>
> Establish yourself at 1000' AGL (Above Ground Level) when you are about
> 2-3 miles from the airport. This is the typical pattern altitude used
> here in the USA for VFR landing patterns. Unless there is a specific
> warning about terrain clearance or other obsticles, you can round up or
> down to the nearest 50' MSL (Mean Sea Level.)
>
> -Enter the pattern on a 45 degree angle to the downwind leg
> -Turn downwind (paralell to the runway) when you are 1/4 to 1/2 mile out
> (In the C172, the runway should be halfway up the wing strut as you look
> 90 to your left or right)
> -Continue downwind until you are abeam your intended landing spot
> -Reduce RPMs to establish a 500' per minute descent rate (first notch of
> flaps when below 110kts)
> -When your touchdown point is at a 45 degree angle behind you, turn to the
> base leg (continue 500' per minute descent) (second notch of flaps when
> below 85kts)
> -Anticipate intercepting the extended centerline of the runway and turn
> final when necessary
> -Adjust descent with throttle and airpseed with pitch to get proper
> VASI/PAPI lights... (full flaps or as needed...)
> -Roundout ... Flare ... Greaser Landing
>
> Note: On final, if your intended touchdown target is moving up the
> windshield, you will land short. If it is moving down the windsheild, you
> will land long.
>
> Hope this helps...
>
> Jay Beckman
> PP-ASEL / Sim Pilot Too
> Chandler, AZ USA
>
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

A 3-degree glideslope (which is the norm) descends at 300 feet per nautical
mile, so obviously one mile from the runway, you should be at 300' AAL
(above aerodrome level), and at 5 miles, you should be at 1500' AAL. If the
runway has an ILS, or even an on-site VOR/DME, you can tune it in to get a
DME readout (assuming it is ILS/DME), then after some practice, you should
be able to judge the distances yourself.

Use power to adjust your rate of descent and pitch to control the airspeed.
This can seem odd at first, but it works! And trim trim trim. Difficult on
(any) simulator, but if you can sort the trim out, it *almost* flies itself.

Hope that helps.

My T


"Cameron" <cameronpeters@optusnet.com.au> wrote in message
news:4224381d$0$6167$afc38c87@news.optusnet.com.au...
> Hi everyone
>
> Hope some can please help me out, i have become really laszy with ILS
> approaches and let the autopilot do all the work etc, BUT can someone
> please tell me how to do a visual approach, How far from the runway do i
> start to decrease to touch down. I am fine up till the Control tower tells
> me to descent 1500 feet etc, BUT from there is where i get stuck and
> always seem to over run the runway or not make the runway
>
> FRUSTRATED
>
> thanks
>
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

On Tue, 1 Mar 2005 10:59:19 -0700, "Jay Beckman" <jnsbeckman@cox.net>
wrote:

>For landing at a "typical" Class D or Class E airport (ie no approach
>control or radar vectors from ATC...) in the Cessna 172SP.
>
>Establish yourself at 1000' AGL (Above Ground Level) when you are about 2-3
>miles from the airport.

[SNIP]

Hi Jay

That certainly helps me. For a reason known only to myself, I'd always
though 1,500 AGL to be more appropriate. I guess that explains my need
for somewhat steep descents!

Cheers
James
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

"James Hodson" <jUNDERSCOREhodson@ntlworld.com.invalid> wrote in message
news:bkpb21534dan9ljnvnmbeq2tvi0s6atv9u@4ax.com...
> On Tue, 1 Mar 2005 10:59:19 -0700, "Jay Beckman" <jnsbeckman@cox.net>
> wrote:
>
>>For landing at a "typical" Class D or Class E airport (ie no approach
>>control or radar vectors from ATC...) in the Cessna 172SP.
>>
>>Establish yourself at 1000' AGL (Above Ground Level) when you are about
>>2-3
>>miles from the airport.
>
> [SNIP]
>
> Hi Jay
>
> That certainly helps me. For a reason known only to myself, I'd always
> though 1,500 AGL to be more appropriate. I guess that explains my need
> for somewhat steep descents!
>
> Cheers
> James

Hi James,

Most of the time you'll find light aircraft at 1000' AGL, Turbo-Props at
1500' (King Airs, etc...) and Turbine Powered Aircraft at 2000' AGL.

FWIW, Helos are generally down at 500 to 800' AGL in a "typical" airport
pattern.

Jay
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

On Wed, 2 Mar 2005 09:33:14 -0700, "Jay Beckman" <jnsbeckman@cox.net>
wrote:

>Most of the time you'll find light aircraft at 1000' AGL, Turbo-Props at
>1500' (King Airs, etc...) and Turbine Powered Aircraft at 2000' AGL.
>
>FWIW, Helos are generally down at 500 to 800' AGL in a "typical" airport
>pattern.
>

TY, Jay

James
 
Archived from groups: alt.games.microsoft.flight-sim (More info?)

> Use power to adjust your rate of descent and pitch to control the
> airspeed.
> This can seem odd at first, but it works! And trim trim trim. Difficult on
> (any) simulator, but if you can sort the trim out, it *almost* flies
> itself.


I usually think using both at the same time. Want to descend quicker?
Throttle back and at the same time (or slightly lagging behind) push a touch
on the yoke, if the speed starts gaining, pull on the yoke a little till
it's steady and then look at your rate of descent again.

Keep the 'picture' of the runway correct. Eye the spot you want to touch
down on. if it's moving upwards in the picture you are going to undershoot
it (ie too low) if it's moving down in the picture youre going to overshoot
(ie too high) if it's not moving at all, that is where your going to touch
down. All to do with eye point. Works in real life too!