So with the Cosmos specs being announced today, I'm curious as to how everything thinks it compares to the Index? I'm in the market to buy VR within the next few weeks, and my sights were set on the Index. I would say it's currently the top dawg when it comes to specs, but the Cosmos has some pretty solid specs itself. I know other than a few hands-on articles, there is no official reviews, but let's lay out the pros and cons of each going by what we do know.
Resolution: Cosmos surpasses the Index with a 1,440x1,700 per eye vs 1440×1600
Refresh rate: The index provides 80, 90, 120, and 144hz while Cosmos still sticks with 90hz
Tracking: Cosmos supports both inside out and external tracking, while Index only supports the latter
Controllers: Index has those sweet knuckle controllers, while Cosmos has upgraded to more Oculus-like controllers
FOV: The Index can go all the way up to 130 degrees, while Cosmos stays at 110.
Price: Big price difference here. The Index is $999 and the Cosmos is only $699. Now, if you would rather have the more accurate external tracking for Cosmos, you'll have to pay extra for the base stations, so that's something to consider.
I'm pretty torn between these two. I love the cheaper price and higher resolution of the Cosmos, but I also like the higher refresh rate, wider FOV, and knuckle controllers with the Index. Of course there really aren't any games that support those knuckle controllers, and may never be, so that point may be moot. As far as tracking, I'm kinda torn on that. I like the idea of just a plug and play setup where you don't have to setup the tracking sensors in your room, but I think I would prefer the more accurate tracking, but at least with the Cosmos I would have the option of both (I'd just have to put out more money for the base stations).
One thing I'd like to get people's opinions about is which is more important for VR: resolution or refresh rate? Also, when it comes to system strain which of those is harder on the video card? I'd love to hear everyone's opinion overall over which headset they think is better.
Resolution: Cosmos surpasses the Index with a 1,440x1,700 per eye vs 1440×1600
Refresh rate: The index provides 80, 90, 120, and 144hz while Cosmos still sticks with 90hz
Tracking: Cosmos supports both inside out and external tracking, while Index only supports the latter
Controllers: Index has those sweet knuckle controllers, while Cosmos has upgraded to more Oculus-like controllers
FOV: The Index can go all the way up to 130 degrees, while Cosmos stays at 110.
Price: Big price difference here. The Index is $999 and the Cosmos is only $699. Now, if you would rather have the more accurate external tracking for Cosmos, you'll have to pay extra for the base stations, so that's something to consider.
I'm pretty torn between these two. I love the cheaper price and higher resolution of the Cosmos, but I also like the higher refresh rate, wider FOV, and knuckle controllers with the Index. Of course there really aren't any games that support those knuckle controllers, and may never be, so that point may be moot. As far as tracking, I'm kinda torn on that. I like the idea of just a plug and play setup where you don't have to setup the tracking sensors in your room, but I think I would prefer the more accurate tracking, but at least with the Cosmos I would have the option of both (I'd just have to put out more money for the base stations).
One thing I'd like to get people's opinions about is which is more important for VR: resolution or refresh rate? Also, when it comes to system strain which of those is harder on the video card? I'd love to hear everyone's opinion overall over which headset they think is better.