WarefareHQ has moved

G

Guest

Guest
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

Hi,

A very unexpected move - literally

The new website can be found at : http://www.strategyzoneonline.com/

The lowdown on the changes in focus can be found at :

http://www.strategyzoneonline.com/articles.php?p=395&page=1&cat=52

After browsing around a bit I must say that the content is as good as ever,
but the graphics are better with a very good left-hand side navigation bar.

Greetz,

Eddy Sterckx
 
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

On 14 May 2005 18:26:34 GMT, Eddy Sterckx <eddysterckx@hotmail.com>
wrote:

>Hi,
>
>A very unexpected move - literally
>
>The new website can be found at : http://www.strategyzoneonline.com/
>
>The lowdown on the changes in focus can be found at :

Looks ok but if it's a strategy gaming site then why are they
reviewing games like Half-life2 and Doom3?
 
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

Codex <no@email.here> wrote in news:rijc81dm8saj4e5krrhvvvbbrtimpdlos7@
4ax.com:

> On 14 May 2005 18:26:34 GMT, Eddy Sterckx <eddysterckx@hotmail.com>
> wrote:
>
>>Hi,
>>
>>A very unexpected move - literally
>>
>>The new website can be found at : http://www.strategyzoneonline.com/
>>
>>The lowdown on the changes in focus can be found at :
>
> Looks ok but if it's a strategy gaming site then why are they
> reviewing games like Half-life2 and Doom3?

As it says on the site : a change in focus, going after the younger
gamer who has never heard of Tactics II and Pantzerblitz but likes squad
based FPS (what HL2 and Doom3 basically are in multiplayer). You could
argue that these games are the simple beer&pretzels wargames of this
generation. And I think they've got a point here.

Greetz,

Eddy Sterckx
 
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

On 14 May 2005 21:48:51 GMT, Eddy Sterckx <eddysterckx@hotmail.com>
wrote:


>As it says on the site : a change in focus, going after the younger
>gamer who has never heard of Tactics II and Pantzerblitz but likes squad
>based FPS (what HL2 and Doom3 basically are in multiplayer). You could
>argue that these games are the simple beer&pretzels wargames of this
>generation. And I think they've got a point here.
>
>Greetz,
>
>Eddy Sterckx

Perhaps, but I think FPS's like SWAT4 and Splinter Cell would be more
appropriate, IMO. Both are great "thinking" shooters.
 
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

Maybe it's all for the good, but there are some signs on the new site that
your interpretation may be overly optimistic:

- according to the site 25% of a game's score in a review are for graphics
and sound, irrespective of gameplay, interface or value (which are separate
categories). None of my favourite wargames are going to get a score above
85%.
- the site will be paying "a lot more attention to strategy games and
tactical FPS titles". Strategy games are undefined, but are presumably
neither FPS or wargames. As a hint to what they might be:
- the first game review added to the new site is for a Act of War, a bog
standard RTS clone. It gets 86% btw. Hurrah. My interest in this sort of
game: pretty close to 0%; and wargamer.com also carries banner adds for the
game.

Regards, Mike Kreuzer

"Codex" <no@email.here> wrote in message
news:iu7d815m9pre7085p4qvm7fabkcrjq0556@4ax.com...
> On 14 May 2005 21:48:51 GMT, Eddy Sterckx <eddysterckx@hotmail.com>
> wrote:
>
>
>>As it says on the site : a change in focus, going after the younger
>>gamer who has never heard of Tactics II and Pantzerblitz but likes squad
>>based FPS (what HL2 and Doom3 basically are in multiplayer). You could
>>argue that these games are the simple beer&pretzels wargames of this
>>generation. And I think they've got a point here.
>>
>>Greetz,
>>
>>Eddy Sterckx
>
> Perhaps, but I think FPS's like SWAT4 and Splinter Cell would be more
> appropriate, IMO. Both are great "thinking" shooters.
 
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

"Mike Kreuzer" <INITIAL+SURNAME@tpg.com.au> wrote in
news:428704a7@dnews.tpgi.com.au:

> Maybe it's all for the good, but there are some signs on the new site
> that your interpretation may be overly optimistic:
>
> - according to the site 25% of a game's score in a review are for
> graphics and sound, irrespective of gameplay, interface or value
> (which are separate categories). None of my favourite wargames are
> going to get a score above 85%.

You're a TacOps fan :)
[Sorry Major, couldn't resist]

Seriously : We'll have to see what "graphics" means in this context - is
a great, intuitive gui part of "graphics" ? Given that 100% of your
wargaming time is spend watching what's on your screen good, crisp, non-
confusing graphics are important. Multiple screen resolution support is
important. The proof of this pudding will be in the eating.

> - the site will be paying "a lot more attention to strategy games and
> tactical FPS titles". Strategy games are undefined, but are
> presumably neither FPS or wargames.

Given that they've got a "strategic alliance" with the Armchair General
magazine I think you're reading too much into that. The Armchair General
did devote a review or 2 to tactical shooters, but the reviews focused
on the "realitistic" aspect of said games from a wargamer's pov.

Their idea is that today's tactical shooters are the introductory path
to computer wargaming just as Tactics II was to serious board-wargames
30 years ago.

> As a hint to what they might be:
> - the first game review added to the new site is for a Act of War, a
> bog standard RTS clone. It gets 86% btw. Hurrah. My interest in
> this sort of game: pretty close to 0%; and wargamer.com also carries
> banner adds for the game.

Internet-based commerce is all about getting visitors to your site, make
them stick around and come back again later. There's only 1 way to do
this and that's by providing original content. (Incidently : this is
something Wargamer.com are very good at and I think WarfareHQ is trying
to go the same route)

If Wargamer.com can get non-true-blue-wargaming developers/publishers to
pay for adds on their side I say kudos to them. It means that non-
wargame buyers are funding us wargamers :)

Greetz,

Eddy Sterckx
 
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

> 90% of their audience are pure wargamers - they're not going to do
> anything that jeopardizes them returning to the site

I think they just might have.

Regards, Mike Kreuzer