Archived from groups: comp.sys.ibm.pc.games.adventure (
More info?)
<himrlipid> schreef in bericht
news:fc4d21t7u66vu9qsrb1k2je8qr0udndqdb@4ax.com...
> It depends on what is installed on that Win98SE machine. I recently
> installed a StarForce protected title and it found something it didn't
> like on my Win98SE system.
>
> It tossed my hard drive into Compatibility Mode and the machine into
> Safe Mode. Uninstalling the title made no difference.
>
> I happened to have, or so I thought, a copy of the StarForce removal
> tool on my system. Seems the installation of a StarForce protected
> game removes any StarForce removal tools it finds.
>
> I managed to get my system to behave long enough to download a fresh
> version of the StarForce removal tool and was able to get my system on
> its feet again.
>
> When I asked the developer what sorts of apps or hardware might cause
> this problem, they never bothered to get back to me. So, even if I
> were willing to rebuild my system, they were not willing or able to
> tell me what to do.
OK! Thanks for the info, i'll stay distrustful according to S***force. ;-)
> On Wed, 2 Mar 2005 21:43:06 +0100, "E-Cie" <WUFX@shutup.au> wrote:
>
> >
> >"Alfie Noakes" <nospam@thanks.com> schreef in bericht
> >news:38m6bpF5ngcfhU1@individual.net...
> >> Alexis Colby wrote:
> >> > The new demo available at www.stilllife-game.com has an aggressive
new
> >> > Starforce version in it that is more intrusive than anything before.
> >> >
> >> > So if you want to install it anyway -> Good Luck!
> >>
> >> I'm not sure how it is 'more intrusive than anything before'.
> >>
> >Can it be that a Win 98SE based computer has less problems with
S***force?
> >On my machine is The Black Mirror installed (has S***force on it) but
there
> >is no sign of (driver)trouble at all.
> >
> >> But anyhow I installed, played it and then removed the Starforce
drivers
> >> with this:
> >>
> >>
http://www.onlinesecurity-on.com/protect.phtml?c=55
> >>
> >> The demo certainly looks good graphics-wise but it is a bit too short
to
> >> get a real feel for the game. I'm guessing Post Mortem with some CSI
> >> style elements thrown in...
> >
>